Thimbleweed Park is a love letter to the golden era of LucasArts adventure games, and it feels right at home on mobile. Ron Gilbert and Gary Winnick have crafted a mystery that is both nostalgic and modern, featuring a 'verb-slab' interface that works surprisingly well with tap targets. The game's five playable characters allow for complex, multi-layered puzzles that require genuine lateral thinking.
The voice acting and atmosphere are impeccable—dripping with eerie, Twin Peaks-esque vibes and self-aware humor. It’s a massive game with a 'Casual' mode for those who want to focus on the story and a 'Hard' mode for the seasoned veterans who miss the pixel-hunting days. It is, without a doubt, one of the best adventure games on the platform.
Dinsun here. Finally, a game that speaks my language. I spent my childhood wrestling with the SCUMM engine, and Thimbleweed Park is a beautiful love letter to that era. It doesn't just copy the aesthetic; it understands the soul of those games. The puzzles are logical (mostly), the writing is sharp as a tack, and the atmosphere is thick with 80s nostalgia. It’s a full, premium experience. No microtransactions, no daily log-in bonuses, just pure, unadulterated quality.
Switching between five characters adds a great layer of depth to the puzzles. The meta-commentary on the genre is brilliant, though it might fly over the heads of younger players. As a conservative gamer, I find this to be the peak of what mobile gaming can be: a respectful port of a deep, high-quality PC game. It’s long, it’s challenging, and it doesn't hold your hand. If you have any respect for gaming history, you buy this.
Performance: Perfect port; runs flawlessly.
Buy if: You grew up on LucasArts adventure games or love a good mystery with high-quality writing.
Skip if: You want fast action or hate being stuck on a difficult puzzle.
Available on: iPhone, iPad, iPod
Version 1.0.2Thu Sep 28 2017
* Arrows add to tutorial screens.
* Fix for audio dropping when receiving a phone call.
* Small bug fixes.
A brand new adventure game from Ron Gilbert and Gary Winnick, creators of the classics Monkey Island and Maniac Mansion! Play as five characters to uncover the surreal mystery of Thimbleweed Park -- a town where a dead body is the least of your problems.
A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like Thimbleweed Park before.
Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.
...Who is Agent Ray really working for and will she get what they want?
...What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
...Will the ghost, Franklin, get to speak to his daughter again?
...Will Ransome the *Beeping* Clown ever become a decent human being?
...Will aspiring game developer Delores abandon her dreams and stick by her family?
...And most importantly: how come no one cares about that dead body?
By the end of a long, strange night in Thimbleweed Park, all of this will be answered -- and you’ll question everything you thought you knew.
In a town like Thimbleweed Park, a dead body is the least of your problems.
Key Features:
- From Ron Gilbert and Gary Winnick, creators of Monkey Island and Maniac Mansion.
- A neo-noir mystery set in 1987.
- 5 playable characters who can work together… or get on each other’s nerves.
- Not a walking simulator!
- Satisfying puzzles intertwined with a twisty-turny story that will stay with you.
- 1980s-style telephone hint line gives in-game puzzle help -- if you want it
- A vast, bizarre world to explore at your own pace.
- A joke every 2 minutes... guaranteed!*
- Casual and Hard modes with varied difficulty.
- English voices with English, German, French, Italian, Russian, and Spanish subtitles.
*Not a guarantee.
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.A brand new adventure game from Ron Gilbert and Gary Winnick, creators of the classics Monkey Island and Maniac Mansion! Play as five characters to uncover the surreal mystery of Thimbleweed Park -- a town where a dead body is the least of your problems.
A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like Thimbleweed Park before.
Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.
...Who is Agent Ray really working for and will she get what they want?
...What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
...Will the ghost, Franklin, get to speak to his daughter again?
...Will Ransome the *Beeping* Clown ever become a decent human being?
...Will aspiring game developer Delores abandon her dreams and stick by her family?
...And most importantly: how come no one cares about that dead body?
By the end of a long, strange night in Thimbleweed Park, all of this will be answered -- and you’ll question everything you thought you knew.
In a town like Thimbleweed Park, a dead body is the least of your problems.
Key Features:
- From Ron Gilbert and Gary Winnick, creators of Monkey Island and Maniac Mansion.
- A neo-noir mystery set in 1987.
- 5 playable characters who can work together… or get on each other’s nerves.
- Not a walking simulator!
- Satisfying puzzles intertwined with a twisty-turny story that will stay with you.
- 1980s-style telephone hint line gives in-game puzzle help -- if you want it
- A vast, bizarre world to explore at your own pace.
- A joke every 2 minutes... guaranteed!*
- Casual and Hard modes with varied difficulty.
- English voices with English, German, French, Italian, Russian, and Spanish subtitles.
*Not a guarantee.










From the legendary creators of Monkey Island comes Thimbleweed Park, a point-and-click adventure set in 1987. Five people with nothing in common are drawn to this run-down town. They don’t know it yet, but they are all deeply connected. And they’re being watched. Explore a vast, strange world, solve intricate puzzles, and uncover the truth behind a town where the local circus features a cursed clown and the plumbing is run by a suspicious monopoly.
A vast, sprawling world to explore at your own pace
Five playable characters who can work together
Hilarious dialogue and mind-bending puzzles
Full voice acting in English, with multiple subtitle languages
Authentic 1987-style pixel art
Will we get another Monkey Island? Ron Gilbert says it's "really complicated" Polygon.com
Polygon.com - Sun Aug 16 2026
The development of Thimbleweed Park 2 was financed by a wealthy fan of the original game WN Hub
WN Hub - Wed Aug 12 2026
Adventure game Thimbleweed Park 2 announced GamingOnLinux
GamingOnLinux - Mon Aug 03 2026
Beloved X-Files-inspired game gets surprise sequel reveal ahead of Ryan Coogler's TV reboot GAMINGbible
GAMINGbible - Sun Aug 02 2026
Monkey Island Creator Ron Gilbert Confirms Thimbleweed Park Sequel for 2028 IGN
IGN - Sat Aug 01 2026
Maniac Mansion Spiritual Successor Thimbleweed Park Getting a Sequel Horror Geek Life
Horror Geek Life - Fri Jul 31 2026
Thimbleweed Park 2 Announced, Launching In 2028 Game Informer
Game Informer - Thu Jul 30 2026
Beloved X-Files-meets-Maniac Mansion adventure game is finally getting a sequel Polygon.com
Polygon.com - Thu Jul 30 2026
Thimbleweed Park 2 is 'not really a sequel, not really a prequel,' but it is finally happening PC Gamer
PC Gamer - Thu Jul 30 2026
"There Is No Bad News, It's All Good News" - Ron Gilbert Announces Sequel To 'Maniac Mansion' Spiritual Successor Time Extension
Time Extension - Thu Jul 30 2026
Casual mode removes many complex puzzle steps for a story-focused experience, while Hard mode offers the full, challenging adventure.
A typical playthrough takes between 8 to 12 hours depending on the difficulty.