Animus - Stand Alone is a breath of fresh air for mobile players who crave the 'Soulslike' experience. It is unapologetically difficult, focusing on tight, deliberate combat and punishing boss encounters. Unlike most mobile RPGs that rely on auto-play, Animus requires you to master your timing, stamina management, and dodge-rolling to survive. Every enemy is a threat, and every victory feels genuinely earned.
The game's aesthetic is dark and gritty, reminiscent of the best dark fantasy titles on console. While the environments are somewhat linear, the core focus is clearly on the boss fights, which are spectacular and varied. You’ll need to study attack patterns and choose the right equipment for each encounter. The equipment system is deep, with various weapon types that change your playstyle entirely. It’s a hardcore game for a hardcore audience, and while the difficulty might be a barrier for some, those who stick with it will find one of the most rewarding combat systems on iOS.
Available on: iPhone, iPad, iPod
Version 1.2.0Sun Nov 04 2018
Minor bug fix
◆◆◆Developer Notes
Animus pays homage to punishing, albeit rewarding action games of a similar nature or genre. In this sense, it may be one of the rare and interesting additions to the App Store.
If you enjoy subtle, intense boss fights, this is for you. We don’t smother the screen with numbers or excessive effects — engaging combat is the focus.
Now, let us seek out our monsters, and meet them face to face.
Animus - Stand Alone (Ire SA Edition) is the companion game supplementing continued work on Ire - Blood Memory.
◆◆◆Background
"Countless possibilities had been while hope rose and fell, but all were beaten into the dust, bringing an end to the age of champions. The lands now lay desolate and empty but for the acrimonious shadows, enslaved in the falsehood of their own creation. Yet... there is one left wandering the lands in torturous pilgrimage, to escape this prison... or end it."
◆◆◆Game Characteristics*
. Standalone (offline capable)
. Tactical Action(RPG)
. Linear progression
. Tense combat mechanics and boss fights
. Button mashing will get you killed
. New perspective (literal and figurative)
. New bosses and weapons
. Cutscenes
. 4 levels of difficulty: Dawn, Midday, Dusk 1~3 (Day 1 ~ Day 4) . 3 different endings (Dawn, Midday, Dusk)
. 4 area themes
. 24 main quests (per difficulty)
. 13/17 sidequests (Dawn/Midday: 13, Dusk: 17)
. 11 main boss fights (final boss in Dusk)
. MFi controller compatible
*Following updates: Weapon type and boss
◆◆◆Device Requirement
. OS: iOS 10 ≥
. iPhone*: iPhone 6 ≥
. iPad: iPad Air 2 ≥
. iPad Mini: iPad mini 4 ≥
. Req Storage.: 2.2GB ≥
*Best on iPhone X
(Note: MFi controller compatible)
◆◆◆
Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.2019 Year-End Promotion. (12/06~12/13)
◆◆◆Developer Notes
Animus pays homage to punishing, albeit rewarding action games of a similar nature or genre. In this sense, it may be one of the rare and interesting additions to the App Store.
If you enjoy subtle, intense boss fights, this is for you. We don’t smother the screen with numbers or excessive effects — engaging combat is the focus.
Now, let us seek out our monsters, and meet them face to face.
Animus - Stand Alone (Ire SA Edition) is the companion game supplementing continued work on Ire - Blood Memory.
◆◆◆Background
"Countless possibilities had been while hope rose and fell, but all were beaten into the dust, bringing an end to the age of champions. The lands now lay desolate and empty but for the acrimonious shadows, enslaved in the falsehood of their own creation. Yet... there is one left wandering the lands in torturous pilgrimage, to escape this prison... or end it."
◆◆◆Game Characteristics*
. Standalone (offline capable)
. Tactical Action(RPG)
. Linear progression
. Tense combat mechanics and boss fights
. Button mashing will get you killed
. New perspective (literal and figurative)
. New bosses and weapons
. Cutscenes
. 4 levels of difficulty: Dawn, Midday, Dusk 1~3 (Day 1 ~ Day 4) . 3 different endings (Dawn, Midday, Dusk)
. 4 area themes
. 24 main quests (per difficulty)
. 13/17 sidequests (Dawn/Midday: 13, Dusk: 17)
. 11 main boss fights (final boss in Dusk)
. MFi controller compatible
*Following updates: Weapon type and boss
◆◆◆Device Requirement
. OS: iOS 10 ≥
. iPhone*: iPhone 6 ≥
. iPad: iPad Air 2 ≥
. iPad Mini: iPad mini 4 ≥
. Req Storage.: 2.2GB ≥
*Best on iPhone X
(Note: MFi controller compatible)
◆◆◆










Animus - Stand Alone is a high-stakes action RPG that brings tactical, skill-based combat to mobile. In a world of desolation, you must face off against powerful foes and colossal bosses. There is no hand-holding here; success depends on your ability to read enemy movements and react with precision. With multiple weapon classes, deep armor customization, and a focus on epic encounters, Animus is the ultimate challenge for fans of the hardcore RPG genre.
Tactical, skill-based combat system
Colossal and challenging boss fights
Multiple weapon types with unique move sets
Deep equipment and armor progression
Full controller support for a console-like experience
Don't get greedy with your attacks. Watch the enemy's animation; most have a 'tell' before they strike. Use your dodge to reposition and only attack when they are recovering from their own swing.
“The world is a broken place — lonesome, bitter, fatal. Humanity had been crushed between a clash for untold dominance between the Absolutes...
NintendoSoup Tue Jul 16 2019
Every action—attacking, dodging, and blocking—consumes stamina. If you run out, you'll be left defenseless. Always leave a small sliver of stamina for an emergency dodge roll.
Animus is designed to be challenging by default, but you can upgrade your gear to make certain encounters more manageable.