Fun Game but If You Give Up Easily Don’t Play
Wed Dec 22 2021 I can spell actuallyClash Royale at its core is a pretty fun game. It’s always satisfying to counter a large push or to see your hog rider connect to the tower. However, the game is a tough one to get good at.
I’m not a pro by any means, I have 5200 trophies as of now but the ranked system is extremely frustrating. The matchmaking system can and will often place you in a game against players with higher leveled (and therefore better) cards, and higher king tower levels, which gives your opponent more HP and more mistakes to make without losing.
If you spend money on this game, you will in turn receive better or higher leveled cards in some way. When you upgrade your cards to the next level, you will get experience points that help you reach a higher king tower level. So for, Free-to-Play players, the game is extremely unfair.
It is also very easy to rage when you lose and the fact that you can lose trophies after losing a game makes it all the more stressful and annoying. At some points, it feels like your life depends on the game that will either get you to the next arena or send you down 30 trophies.
So, in conclusion, the game is fun but has its fair share of problems like every other game, so I would not play if you won’t be able to preserve and keep on going.
Great game, but serious issues ignored
Thu Mar 31 2022 sceriusAs I’m sure everyone knows, clash Royale has a significant pay to win aspect to it. Although this has been dealt with by facing people closely leveled to you, the player level is taken into account, rather than the card level. In brawl stars, the system used is okay because genuine skill can outperform a stronger opponent, but in clash Royale, you can face a maxed out deck used by a level twelve player. If you try to defend, you get overwhelmed, if you try to attack you can’t push through, and if you use spells for tower damage you are low on elixir and can’t defend a push that already would have taken your tower when defended. I don’t care if I face a level 13 as a level 11 when their cards are level twelve as well, I just am concerned because every time I try gaining trophies I face at least a half level thirteen deck, and almost always face 1-4 level fourteens if not more. I would understand if you don’t want to change this as I am making a rare request, which would mean that doing so would only satisfy a few people, but maybe at least consider this request for a few seconds as I know that others may have this problem too and want to help everyone’s experience. However, if this would not benefit players as much as I think, seeing as I am a player and therefore am biased, you should most likely not add a feature like this. Thank you - not a toxic nine year old demanding that they get what they want
Good game but devs are still greedy as ever.
Tue Jan 24 2023 Happy Clashy(7k trophies and grand champion rank👑)
This game is very tough to play on a phone that isn’t 5g compatible. You’re always behind on elixir and no matter what deck you run it’s always slow. I’m max level and over half my cards are maxed, so I won’t be complaining about unfair matchmaking. However it feels almost like every match early to mid of a new season the game implements a sneaky tactic that makes you go against a hard counter to your deck more than normal. As if the matchmaking was specifically designed to keep you from hitting your new high and keep you grinding for that wish all season. To prove this I’ve made countless decks and always somehow the person im going against has an exact counter to my deck. This ruins the idea that you can play against any random person and have the element of surprise to help get a victory. Encouraging better deck building for an all around working deck. People don’t want to wake up every day and barely see progress because of this hidden system. The banner box system should not be automatically unlock lowest rarity to highest in order. People should be able to role and see an extremely rare from first attempt. The sparkle should be a different color for the rarities as well. Always when I open a box it’s the same green sparkle that makes it feel like an uncommon item due to game logic in other titles. These boxes should not continue to rise in gem cost after 250, the price of an emote.
Miss the old days
Sat Apr 29 2023 Chrich87This game is extremely fun. I’ve had it for years and still love it. Ignore all of the complaining, matchups are extremely fair they have an amazing system that reflects skill and level. The people complaining just hate grinding to level up card to actually earn more wins. They are good players with low levels and high skill, but they’re facing bad players with high levels and low skill. That’s a great balance if you ask me. Moving on, I remember the days when you had to be careful with your elixir and having a deck over 4.1 was laughed at because you couldn’t win unless you were lucky or a CR genius. Now people with decks over 5 elixir can win because they have made the tanks HP so high you don’t have to work to get them to the tower. Mega Knight destroys your push the turns into a nuclear kangaroo with insane HP. E Giant is literally a tank that destroys any kind of counter attack (literally requires no skill). E Barbs are cancer, they have too much HP, move and attack at the speed of lightning, and everything they touch dies almost instantly (including towers). Devs please just make the game require skill again. I’m over 7000 trophies and have been playing for years, but I’m just tired of seeing decks with pekka, MK, Ebarb TOGETHER that just drop them on the map and wait for the win because there’s no deck that has defences for all of that and they know it. Reduce the HP and make people earn pushes again.
Cool game
Wed Oct 20 2021 wmthomasgamingI’ve played this game for a while, and I’ve enjoyed it, but there are a few things I feel should be addressed. First off, remove or nerf electro giant. It has exactly two good counters, and they only counter it with perfect placement. Some cards are ok at countering it (like pekka) but they still let it get a ton of damage on the tower. Second, I know this is how supercell makes money, but there are way too many people who blow their life savings on the game. It gives them a ridiculously unfair advantage. This is tied hand in hand with people having overleveled cards - a king level 10 doesn’t deserve to have three max level cards, especially if all his other cards are level 9 or 10. Aside from these issues, the game is very engaging, and it gives you an opportunity to earn rewards if you play just a few games per day. It’s a perfect game to play if you have a short break - for example, switching between classes. It always gives you something to strive for, and supercell adds new cards occasionally, which completely changes the strategy of the game. Whenever a new card is added, I generally try to use it in a deck to see what it works well with, and if I like it, I keep the new deck. Your strategy always changes based on what cards you and your opponent are using, and I like that. Overall, it’s a great game that doesn’t take too much time out of your schedule - well done, supercell.
I loved this game until...
Wed May 19 2021 Zelta1234I liked the game back in 2018 but now it's garbage. Why may you ask why? The main reason is because match making is broken. Imagine fighting a higher level then you are with 300+ more HP, and DMG. Doesn't seem fair at all and it needs to be fix! It needs to be where you can only fight with your level. Essentially how the game works is that the amount of time and effort you take in playing this game comes out as your level. More time more Xp, is how the game works if you play it normally. So a level 12 shouldn't up with a level 13 because the xp difference between 12 and 13 is significant. I don't remember but it's expensive get to level 13. I want to even dare say that no one has a maxed account without any money being spent. It's how difficult the game really is. However I do love the graphics, there crispy and animated well. Also this barely takes much space and for me not much cellular data is being used. I love draft mode because it's random and makes things actually skilled based. Some modes are good some are meh but most of them are fun for awhile. I recommend playing for a year or two before you get tired of playing it. It seems fun at first but once you it your end point where you can't gain much trophies anymore it kinda get pointless. I don't like how you get into another challenger and feel like nothing has happened. It seems good at first but once you reach that point it gets boring.
Fun game, but is toxic most times
Sun Apr 30 2023 xssww see wfffscsdwcwUnbalanced, encourages toxic play and the player base is rude, it can be fun at times but most games have someone using cheap tactics and then emoting when they win. The game seems fine in competitive play and near at the end of the game(idk how else to say what I mean) but the path to getting there is filled with annoyances if you don’t use a pre made deck or some cheap tactic, people who want to be creative with their decks usually have no chance because cards like, e-barbs, mega knight, egaint, and play styles like log bait and hog 2.6 (as well as over leveling) are hard to defend especially in mid ladder, which is the main way to progress. There are bad decks that barely work in any situation but I’m not talking about that, I’m sure many players can relate when I say, if you’re not using a premade deck or a specific card combo or a deck made to counter those decks and cards then it will be really annoying to progress, especially when your opponent spams emotes when they win. The only thing I could think of doing would be make those cards I’ve talked about available at a higher arena, where the skill is higher. This not only would encourage players to get to those higher arenas but it would give other players more experience and skill to counter those toxic things. Also, just another opinion but calling card levels at your king level would be nice, and stop the overleveling problem.
What Went Wrong
Sun Oct 23 2022 Alexaa80Honestly speaking this game has been such an addicting and fun game to play. From the launch it was somewhat balanced and fun and each update had something decent and new to keep the game fresh, clean, and playable. Recently, matchmaking has not made any sense statistically with me (lvl 11) going against a lvl 10 or 11 with max level Cards. It’s literally not fun anymore. You go into one game and notice the opponent is a level underneath you but has a whole deck of maxed out cards and you think to yourself how are they possibly a level below you with this many upgrades cards and it just doesn’t make sense. Every match I say “okay it’s just this one person with this leveled cards” but it’s consistent every single match. The only possible way you can actually enjoy the game in the higher arenas are 1) pay for the books and coins to max out your cards 2) somehow come up with a deck that counters max level cards with your lower level cards. It’s just not enjoyable anymore. I don’t know whether the addition to the books was a good idea because I have taken a break from the game, come back and it’s still the same issues that have gotten even worse. I honestly don’t know how they could fix the game but a game where you’re paired off tower levels even though the enemy’s cards are 2 3 levels higher than yours will not be enjoyable in the long run. Please do something about this game.
Matchmaking isn’t the best
Tue Mar 15 2022 Matt22gamerThis game is absolutely amazing and I love the fundamentals of this and how great the graphics are that being said I’m going to explain why I give this game a three star. The matchmaking for this game is terrible I will be getting level 12 or 10 more than an opponent equal level to me ( level 11). Whenever I go on a win streak of 5 or more after that win streak is over I get nothing else but loses for the next week. This game is more of a pay to win game because buying gems can get you more cards and coins to upgrade your cards beyond the level they are supposed to be in their arena. I admit I have spend money once on this game to get my pekka to level 14 and it was through the pass Royale. Ever since then I have been trying opponents far greater than I am. This game also needs to balance out more of these cards. Recently I went up against a player with all level 14 cards. Their level 14 witch and skeletons withstood my level 11 poison and ended up taking my tower. Out of all the cards the witch should be nerfed the most. A level 8 witch has taken out a level 11 mega knight. The spawn rate of the skeletons for the witch should be bumped up to 8 seconds because a witch should not be able to take a mega knight out with ease only with skeletons. That all being said I enjoy this game nether the less and hope to see the matchmaking fixed at least so myself and others aren’t out ranked.
FIX THE MATCHUP SYSTEM PLEASE
Fri Jan 21 2022 Tanner Ωi’ve played the game for years and it’s fun until around the leagues. i’m a king level 12 with most of my deck lvl 12 with a couple 13s and one maxed card, (all free to play) and during showdowns i got put up against two fully maxed lvl 14s in a row. i get showdowns aren’t for trophies but it’s still not fair especially since a lot of people are testing new decks or practicing their current one without the risk of losing trophies. the p2w feature is also super annoying and i understand there are gonna be people who pay to level up in the game but it’s super annoying when you matchup against a lvl 11 with a fully maxed deck who’s toxic during the whole match and has been playing for less than a year and it really ruins the game. often times during my games in the league i get put up against either over leveled players or decks with perfect hard counters to mine, the matchup system (from what i can tell) only bases itself off your king level and your cards, but not the level of your cards. i always hear people complain about three things when they talk about clash, and it’s OP cards like e-giant which have few counters, toxic decks, and the matchup system. although toxic decks and players can’t really be fixed by the devs, the first and third absolutely can. i know you guys have heard about these problems before for a long time so for the love of your players PLEASE FIX YOUR GAME.