Dungeon Cards is an ingenious blend of a roguelike and a 3x3 grid puzzle. It takes the complexity of a dungeon crawler and distills it into a format that is perfect for vertical mobile play. Your character is a card on a grid, and every movement you make interacts with the cards around you—monsters, health potions, or gold. This creates a fascinating 'dance' where every step must be calculated to survive.
There are numerous character classes to unlock, and each one changes the strategy significantly. The 'Paladin' might focus on shields, while the 'Mage' attacks from a distance. The game is highly addictive because of its 'short-term' goals and immediate feedback. It’s easy to pick up but incredibly difficult to master, especially once the board starts filling up with elite enemies. It’s a brilliant example of minimalist design done right.
Available on: iPhone, iPad, iPod
Version 1.0.279Thu Jan 15 2026
Technical update
Dungeon Cards is an offline roguelike with puzzle elements. Move your character card across a grid of nine cards, clashing with neighbors to advance. It's turn-based dungeon crawler with randomly generated dungeons and retro pixel art. Choose from ten heroes, explore dungeons, and battle monsters for loot!
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.Dungeon Cards is an offline roguelike with puzzle elements. Move your character card across a grid of nine cards, clashing with neighbors to advance. It's turn-based dungeon crawler with randomly generated dungeons and retro pixel art. Choose from ten heroes, explore dungeons, and battle monsters for loot!











Dungeon Cards is a roguelike deck-builder and puzzle game. You move your character card across a grid of nine cards, interacting with enemies, traps, and items. Every movement takes a turn, requiring careful planning to avoid being overwhelmed. With multiple heroes, unique boss fights, and a constantly shifting board, it offers infinite replayability for fans of tactical strategy.
Unique 3x3 grid-based movement
Multiple unlockable hero classes
Strategic turn-based combat
Offline play support
Don't rush to pick up health potions as soon as they appear. Save them for when you are below 50% health, as some cards have bonuses based on your current HP.
Moving into a monster card initiates combat. Use weapons cards nearby to attack without taking damage. Position yourself so you only face one enemy at a time.
Yes, the cards are randomly generated each time you enter the dungeon, providing a new challenge every run.