Gyromaniac is a clever, tilt-based puzzle game that feels like a modern evolution of the classic 'labyrinth' toys. The use of the gyroscope is incredibly precise; there’s no input lag, which is essential for a game where a fraction of a degree determines whether you safely navigate a corner or fall into the abyss.
The level design is the real star here. It starts simple but quickly introduces gravity wells, shifting platforms, and narrow bridges that require steady hands and nerves of steel. The minimalist neon aesthetic is easy on the eyes and helps you focus on the physics. It’s a great example of a game that does one thing—tilt-based navigation—and does it exceptionally well.
Available on: iPhone, iPad, iPod
Version 2.1Mon May 29 2023
New 3rd-person gameplay with camera behind the ship!
Now you don't just have to avoid crashing into walls, you also have to avoid scraping them with your wings! (Sorry!)
Uses full screen on all devices!
Improved graphics!
Optimizations!
WARNING: DO NOT PLAY GYROMANIAC IN PUBLIC!
(Unless you don't mind looking awesome)
GYROMANIAC is a revolution in immersive 3D gaming!
Visit http://gyromaniac.net to see VIDEO of how this amazing game works.
--- GYROMANIAC IN THE NEWS ---
TechCrunch says Gyromaniac “is both disgusting and awesome.”
http://tcrn.ch/cuR4dO
Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.”
http://bit.ly/cFoTH1
--- THE CONCEPT ---
STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts.
Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you.
Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game.
--- FEATURES ---
- A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players.
- "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen.
- Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come.
- Multiplayer races in real-time spanning multiple devices over Bluetooth
- Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability.
- Stereoscopic 3D mode with Red/Cyan 3D glasses.
- Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine.
--- CREDITS ---
Concept, Design, Engineering
Vishal Srivastava
Texture Art, Logos
Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara
Music
Kevin MacLeod
Requires iOS 11.1 or later. Compatible with iPhone, iPad, and iPod touch.WARNING: DO NOT PLAY GYROMANIAC IN PUBLIC!
(Unless you don't mind looking awesome)
GYROMANIAC is a revolution in immersive 3D gaming!
Visit http://gyromaniac.net to see VIDEO of how this amazing game works.
--- GYROMANIAC IN THE NEWS ---
TechCrunch says Gyromaniac “is both disgusting and awesome.”
http://tcrn.ch/cuR4dO
Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.”
http://bit.ly/cFoTH1
--- THE CONCEPT ---
STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts.
Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you.
Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game.
--- FEATURES ---
- A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players.
- "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen.
- Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come.
- Multiplayer races in real-time spanning multiple devices over Bluetooth
- Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability.
- Stereoscopic 3D mode with Red/Cyan 3D glasses.
- Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine.
--- CREDITS ---
Concept, Design, Engineering
Vishal Srivastava
Texture Art, Logos
Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara
Music
Kevin MacLeod














Gyromaniac challenges your balance and reflexes. Using ultra-precise tilt controls, you must guide a ball through increasingly complex 3D mazes. Avoid traps, overcome environmental hazards, and use momentum to clear gaps. With a sleek aesthetic and smooth physics, it’s a pure test of skill for fans of physics-based puzzles.
High-precision gyroscope controls
Over 50 hand-crafted levels
Sleek neon-visual style
Time-trial leaderboards
Dynamic physical obstacles
Before starting a level, hold your device in a comfortable, flat position and tap 'Calibrate.' This ensures the ball remains stationary when you are holding the device level.
On long straightaways, tilting your device forward builds speed. However, remember to tilt back early before a turn to use 'engine braking' and avoid flying off the track.
No, Gyromaniac is designed specifically for gyroscope/tilt-based input to provide a true physical challenge.