USD 2.99Version 1.11Wed Dec 03 2025
-Added a leaderboard
-Improved responsiveness when entering scores
-Fixed an issue with playing the Tutorial video
-Improved the appearance of buttons on iOS 26
Five Crowns is a fantastic card game to play with friends but keeping track of your scores can slow things down. This app simplifies that process and makes game play more fun and move faster. Now young kids can even play all on their own!
Create and sort unlimited players. Give your players fun emojis and easily reuse or adjust the player list for new games. You can even keep track of scores for multiple simultaneous games.
Keep track of who "went out" and what cards players couldn’t use to build "books" or "runs" at the end of each round. Automatically add up unused cards by tapping which cards you couldn’t use. Alternatively, directly enter each players score. Make a mistake? No problem! Tap the backspace button to remove one cards or digits at a time, or press and hold to clear a score.
The current round is highlighted and gives a visual reminder of what cards are wild. Which player is the dealer or begins the current round is highlighted on top.
All players scores are automatically added up to show who is in the lead in a simple table. You can even see who was winning at any point of the game by pressing and holding on any of the totals. If multiple players are winning after the 13th round you can optionally play a 6-card tie breaking round for the tied players.
Acknowledgments:
Five Crowns is a fun five suited rummy style card game made by PlayMonster LLC
https://www.playmonster.com
King, queen, and joker icons by Icons8.
Free Icons, Clipart Illustrations, Photos, and Music
WrappingHStack was used to create the playing card keyboard.
GitHub - dkk/WrappingHStack: A SwiftUI HStack with the ability to wrap contained elements
Requires iOS 16.0 or later. Compatible with iPhone, iPad, and iPod touch.
King Of Crowns is a thoughtfully designed mobile game that blends accessible mechanics with steadily increasing challenge. Players place and manipulate objects to influence in-game elements, solve levels, and progress through curated stages. The experience favors experimentation and polish, with simple controls and satisfying feedback.
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