Mines of Moria in IOS

An Adventurer's Touch

Walkthrough, Guilds, Tips on this special game

The Game

USD 4.99

Version 0003.0000.0448Mon Nov 17 2025

* Player may vow to restore original umoria rules (0 XP characters may perform vows in shop "9" of town)

* color palette gamma updates to adjust for human perception preferences and sRGB displays

* Fil-C verification for core gameplay

* Replay system uses mmap() for memory; save files are portable across devices+systems

https://rufe.org/moria/patch2025_q4.html


You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a touchscreen first experience.

Six classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.

Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.

Progress you character with experience, D&D style attribute gains (strength, intelligence, wisdom, constitution, and charisma). Gain spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools.

Your character is persistently saved on each level transition. Large dungeon levels are randomly generated and do not persist. You may return to town to renew your character and barter for goods. The town is randomly generated during character creation, and shopkeepers feature unique personalities and bias.

# Features of awesomeness

* Landscape and Portrait orientation (optional rotation lock)

* Character saveslot per class with resume-to-midpoint for seamless task switching

* Backup characters to external storage for future restoration or access via PC data cable

# Excellence in offline turn-based mobile gaming

* on-demand rendering for best-in-class battery life (portable)

* finger down executes game actions (responsive)

* input may be reverted (accidents happen)

* small download; small patches (size matters)

* no network access, no ads, no in-game purchases (focus)

* smart run for fast dungeon exploration with halt-on-threat (subjective pacing)

# Input & Controls Documentation

https://rufe.org/moria/game_input.html

# Feedback

* You have agency in this world. Let us know how we can improve your experience.

Email: moria@rufe.org


Requires iOSย 13.0 or later. Compatible with iPhone, iPad, and iPodย touch.

Ratings & Reviews

3.9 out of 5 with 16 Counts
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Age Rating 13+

Screenshots (Scroll Left & Right)

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Mines Of Moria is a thoughtfully designed mobile game that blends accessible mechanics with steadily increasing challenge. Players place and manipulate objects to influence in-game elements, solve levels, and progress through curated stages. The experience favors experimentation and polish, with simple controls and satisfying feedback.

Feature

News on this game

Out Now: 'Laya's Horizon', 'LEGO Bricktales', 'Family Bash', 'Super Fishbird', 'Urban Cards', 'Dumb Ways to Die 4 ...
Out Now: 'Laya's Horizon', 'LEGO Bricktales', 'Family Bash', 'Super Fishbird', 'Urban Cards', 'Dumb Ways to Die 4 ...

Each and every day new mobile games are hitting the App Store, and so each week we put together a big old list of all the best new releases...

TouchArcade Sun Dec 01 2024

Question And Answer

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