No More Horrible Ads
Thu Jun 26 2025 AustinGrammaIt’s been quite a while, but I came back and tried this game again. I’m pleasantly surprised, because I’m Enjoying it. None of the problems I experienced “way back when.“
Original: I saw this game in an ad and thought it looked like fun. Downloaded it and I’m already deleting it because of the ads. Don’t bother telling me how you “have to have ads.“ I understand that but yours are so bad I’d rather delete the app than have to watch them. The first two ads showed (1) a shivering, crying, whimpering puppy, freezing in the cold, and (2) a mother, baby, and young child also shivering, crying, and getting rained on through an open window that they don’t have the sense to move away from. Why anyone thinks adults would find this appealing is beyond me. Also, I barely had 10 seconds of play between ads, and the ads are the kind that you can’t shut off. Sorry, but I don’t need this.
Update: it’s been a few months. I came back to see if it was any better. I could not even get through the “demo puzzles” without getting stuck in an ad that would not return me to the game.
Another sketchy screw jam game.
Wed Oct 02 2024 Verdee's Moving CastleLevels that are unbeatable without special items are sprinkled throughout. It really takes the joy out of trying to be clever when you feel like the game is rigged against you, and you're never really sure which levels you're working too long on. Lv 314 for example has only one strategy through the first 3 screw-boxes, and you can't solve it without at least one hammer. It's pretty blatant with that one. Maybe they'll fix it and the others. As it stands, these levels seem to exist to wear down your booster supply, and make you spend money or watch more ads to generate money for the app that way. I already paid you guys for ad-free. The game's not worth more than that, but you can sure bleed a whale if that whale has an addictive personality. It's okay. I know, they have no conscience. Secondly, this app engages in the common but still gross mechanic of not actually prompting you to submit your rating to the app store unless you promise to rate it 5 stars. They really tell you who they are when they do that. I left a star on because the gameplay itself has excellent mechanics, awarding ingenuity and fast fingers if you can sneak a screw for the next box in the last hole quickly enough. A lot of screw jam games don't have that feature. In conclusion: it would be a great game if you couldn't feel the sliminess all over it.
Good, but one thing that I’m confused about
Sat Jul 20 2024 Li a.m.This game doesn’t have any flaws. If there is one thing that confuses me, it would be the following: when you complete a level, you can choose to multiply the amount of money you get by watching an ad, but one of the “1.5x” indicators uses a period, while the other uses a comma. I guess I can understand this if it’s so that people from anywhere can understand it, but if it was just a typo, please fix this. I don’t want to give it only 4 stars and I can’t give it 4.5 so I won’t let this impact my rating.
Edit: I later found out that BOTH “2.5x” options use a comma, meaning this is definitely a typo. PLEASE fix this, most English speaking countries use a period anyway. Just for that, I’m removing a star off of this review.
Decent, but dissimilar to their paid ads
Sat Aug 24 2024 RealEyes 2+2I picked up this app after playing a delightful little game in an ad (in another game app). It's not unreasonable to expect an ad to represent a game accurately. When I looked up videos of gameplay and found this app in the store, I could see that it was different than what had been advertised to me, but gameplay seemed similar and I could see that some of the levels became intriguingly difficult, so I gave it a try.
Unfortunately, even after quite a few easy levels, the challenge has barely increased. I don't really want to grind through any more levels in the hope of reaching an enjoyable challenge, like the ad had teased. The game is linear, with no "challenge mode" or any other option than plodding through each numbered level in order.
The game itself is decent, my gripe is centered around it not being advertised properly and therefore not meeting expectations.
(One other small note, this game requires internet or data to use. Personally, I prefer games that don't require this because most times I play games are when I catch a few minutes out and about or on the go and access can be variable.)
Ok but the multiplier cheats you out of more coins.
Sat Jan 18 2025 Mayem Snyph1) You get an option to play on by choosing the 10 coins or click/stop a bar to increase this by 2, 2.5 or 3 times. I hit 2.5, watched an ad, and when it went back to the game end screen, it reduced it to 2x. I recorded the screen and you can clearly see it stopped at 2.5 before.
2) I seem to have an issue with being able to tell what colors are under a colored panel, esp layers of it. Yes I can break it, but what I think is blue is purple, pink is orange or red, so I end up wasting a hammer on it. I can only imagine how hard this is for colorblind people. I think maybe it would be nice to choose what colors you want to see, or add white screws. I had one level I couldn’t solve without using every hammer, extra spot or color crate(?) available because the color I needed was under 3 panels right off the start, and it wasn’t even a hard level.
3) The screenshots shown on here as samples are not actual game play. I have not seen wild patterns at all.
No ads? Yeah right!
Mon Jul 29 2024 SandiyaDesSo, a big draw of this game was its “No ads!” Statement in their ads. Problem? There’s an ad after every 2 or 3 levels…and all the ads are for itself (this exact game). Top it off too, you have the option to double your coins by watching an ad…but if you select the regular amount, you still have a 50-50 chance of having to watch an ad anyways (again, an ad promoting itself). The game play itself is exactly what it is in the ads, so it can be fun. Just definitely NOT AD-FREE.
I gave it two stars because it is fun and kind of relaxing…until you have to watch an ad…so you relax for 30 seconds playing the game, to then have to watch an ad for 30 seconds to a minute. So…up to you if you feel the relaxing 30 seconds is worth the same amount (or more) of ads. For me, as fun as it is playing the actual game, I will be removing this game as it’s more stressful/annoying to me with the amount of ads.
Deceptive Advertising
Wed Nov 06 2024 Turtle ParadoxThis company practices deceptive advertising. I saw an ads for this game that promised that this game is unlike other screw games. That it doesn’t require wifi, and does not use full screen ads.
After downloading the game directly from the ad, I noticed banner ads immediately at the bottom of the game. And prompts to watch ads after every level to earn bonus currency and power ups. Unfortunately par for the course with these types of mobile games, but still a red flag.
Then around ten levels in I was served an unprompted full screen ad after completing a level. Completely against what this company advertised. I know that the game has an option to purchase an ad-free experience. But users should not have to pay for a feature that is marketed as if it is inherently part of the game.
If you dislike unprompted ads being shoved in your face or if you dislike misleading and deceptive advertising, then do not install this game.
Lots of ads and strategy not always a “thing”
Thu Aug 22 2024 ORJellyFishIt’s fun until around level 190 and the ads, like all of the other reviews say, are constant and annoying. What frustrates me the most is that strategy is not really something that you need - it’s more up to chance. For example, on level 190 one of the first 3 colors it asks for is 3 yellows. While I can find 2 of them, I can’t find the third. So now I have to guess where it is buried and replay it over and over again to try to find where the 3rd screw is. And of course, there’s an ad to watch, at minimum, every other time I lose. Why bother to play if I don’t have. Chance at being successful?
Also, to echo others, I agree that if I pay (with coins) or watch yet another video to get another screw space, it should automatically be applied rather than having to choose it right after I pay/watch for it.
Im over it.
Fix bug
Sat Aug 10 2024 Gamer boy 1569The game has a flaw. All the extra pin holds should be allowed to use before the game decides no more moves when the next move will complete the colored block. Let me try to explain.
Let’s say you have a red block with 3 pins to fill and you are given 5 extra pin holes to use to store different colors to try to fill the missing red pins. My argument is let’s say you have 1 red pin left to fill and you also only have 1 extra pin hole to store other colored pins. Now I need to move 1 colored pin to get to the last red but if I do that the game ends even though I still have the last red pin to fill which is the next move.
I believe this next to be corrected because technically there’s still 1 more move that can be made and the game cuts you off.
For this reason I have it a low rating. If it’s corrected I’ll change my rating. Thank you
Unbeatable
Sat Nov 23 2024 Milady deadlyThere are levels that are just completely unbeatable without powerups. I spent two days and 50+ loves trying to beat a hard level and all I found out was that k just needed one extra hole. Didn’t matter what order of operations, didn’t matter how much k got better at the level, it always boiled down to 4 colors you picked up over the course of the entire level were the absolute last ones to get removed. It was infuriating that I actually took down notes on paper to figure out where I was screwing up, I have four pages for a single hard level of what to do and how it fails and what ends in a dead end, sure maybe if I’d spent another week throwing away lives I could have puzzled out all 2 million possible moves but it’s level 60 or so hard level - it’s not even super far into the game and it shouldn’t require that much effort when I know the levels go beyond 400.