Stradale Racing Simulator is a fascinating project from the creator of X-Plane, and that pedigree shows in the physics. This isn't an arcade racer; it models engine power, tire cohesion, and even drafting with a level of realism rarely seen in mobile apps. The way the car reacts to weight transfer and aerodynamic drag is genuinely impressive.
The tracks are imaginative 'what-if' scenariosβtracks that could exist but don't. While the graphics might not match the polish of a triple-A title like Real Racing, the pure simulation depth is where Stradale shines. The addition of VR support via Google Cardboard was a pioneer move, providing an immersive sense of speed and scale that is still quite unique for this type of simulator.
Available on: iPhone, iPad, iPod
Version 1.19Mon Dec 16 2019
New physics:
DRAFTING! Based on research papers on drafting to reduce drag, we now have lower drag behind other cars... time to slingshot!
Now here is where things gets interesting: Drafting also reduces the drag of the car in FRONT as long as the cars are very close, so you can also get a push by having someone tailgating you, as you ride their bow wave! Drag reduction can be up to 30% by drafting the guy in front, and up to 40% by riding the bow wave of the guy behind you... but the cars must be VERY close for this bow wave effect to happen! Can you use this drag reduction to get faster lap times?
Physics-tweak:
Car moments of inertia are a bit refined to be a bit more accurate... this reduces tumble rates after accidents as well.
Bug-fix:
Post-race on-screen score now shows the score you just got on that lap, not your current BEST score!
This lets you see if you just set a personal record the moment you cross the line.
BEST score remains displayed on the mission cards as always.
This is the racing sim that >I< think we need.
The physics are as realistic as those in X-Plane, with engine power, tire cohesion, and aerodynamic drag and downforce all accurately modeled.
The tracks are the most fantastic things I could dream up... tracks that... COULD exist.
Now, with 500+ horsepower supercars and realistic physics, you can tackle those tracks that only exist in our imagination, but COULD be built in reality if we ever dared...
And, with in iPhone 6+ and a cheap Google Cardboard headset, you can do the whole thing in 3-D VR... which is really quite amazing. The world looks HUGE in there!
Requires iOSΒ 7.0 or later. Compatible with iPhone, iPad, and iPodΒ touch.This is the racing sim that >I< think we need.
The physics are as realistic as those in X-Plane, with engine power, tire cohesion, and aerodynamic drag and downforce all accurately modeled.
The tracks are the most fantastic things I could dream up... tracks that... COULD exist.
Now, with 500+ horsepower supercars and realistic physics, you can tackle those tracks that only exist in our imagination, but COULD be built in reality if we ever dared...
And, with in iPhone 6+ and a cheap Google Cardboard headset, you can do the whole thing in 3-D VR... which is really quite amazing. The world looks HUGE in there!














Stradale Racing Simulator brings high-fidelity physics to mobile racing. Developed with the same precision as X-Plane, it accurately models tire grip, engine power, and aerodynamic downforce. Drive high-performance supercars across imaginative tracks that push the limits of reality. The game features an advanced drafting system and supports 3D VR mode using mobile headsets for the ultimate immersive driving experience.
Realistic physics based on X-Plane technology
Advanced aerodynamic and drafting modeling
3D VR support for immersive racing
Imaginative and challenging track designs
Stay close behind AI cars to reduce drag by up to 30%. Use the slingshot effect to overtake them on long straights.
Enable the VR option and place your phone in a compatible headset to view the cockpit and tracks in full stereoscopic 3D.
Yes, it supports 3D VR using headsets like Google Cardboard.