Tiny Space Program in IOS

Shoot rockets, run your agency

Walkthrough, Guilds, Tips on this special game

The Game

USD 0

Version 1.2.194Fri Jan 09 2026

Fixed a small crashing startup bug


NEW: Craft space stations! Research, build and customize your own international space station. Manage, crew, fuel, power, production and its resources.

What would you do if you are a billionaire? owning your own space program, managing, researching and building space ships, mining on planets and moons, bringing tourist into space for a space walk or just sending researchers to explore what is out there.

In Tiny Space Program, like modern space companies such as Spacex, Blue origins and Virgin Galactic, you decide and manage what rockets you launch, if you want to bring tourists to Mars and The Moon, or start a mining operation on IO, Titan, Europa or Pluto. You manage and simulate the early colonization of our near future of our interplanetary society and learn what kinds of challenges exists for such an endeavour.

Features:

- Space Program Manager.

- Building off-world colonies and outposts.

- Launch Space Ships and rockets into orbit.

- Research different technologies,

- Mine resources from stellar bodies,

- Character progression of astronauts

- Spacesuits

- Based on real orbital mechanics and ship propulsion

- Establish Off-world economies

Features – to be implemented

- more rockets and space ships.

- Space stations

- Drones and idle rovers

- Orbital Factories - Capital ships

- Facilitating space colonies

- Colonies to trade with

- Stellar bodies beyond Pluto

- Interstellar Travel.

- (idle) Trade routes and automation (idle production)


Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.

Ratings & Reviews

4.5 out of 5 with 1490 Counts
Age Rating 4+

Screenshots (Scroll Left & Right)

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Tiny Space Program is a thoughtfully designed mobile game that blends accessible mechanics with steadily increasing challenge. Players place and manipulate objects to influence in-game elements, solve levels, and progress through curated stages. The experience favors experimentation and polish, with simple controls and satisfying feedback.

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