Hocus is one of those 'impossible geometry' games like Monument Valley, but it focuses purely on the puzzles without any narrative distraction. It’s incredibly relaxing, thanks to the lack of timers or lives. You just sit there and trace the path until your brain finally clicks and sees the solution.
The minimalist aesthetic is beautiful, and the 100+ levels provide a good amount of challenge. Some of the later levels are truly mind-bending. It’s the perfect game to play when you want to unwind but still give your brain a light workout.
Dinsun here. Look, hocus. is a neat trick. It plays with your eyes, forcing you to think about 3D space in ways that shouldn't work. The first twenty levels are quite satisfying as you learn the 'logic' of the impossible shapes. But after that, it becomes a bit of a slog. Once you understand the gimmick, the puzzles don't really evolve—they just get bigger and more convoluted.
It’s a very conservative design. It does one thing well and refuses to do anything else. No color, no story, just shapes. I respect the purity, but as a gamer who has seen 'Monument Valley,' this feels like a stripped-down prototype. It’s cheap, which is good, but it's more of a brain-teaser than a proper game. Fine for a quick mental workout, but lacks the staying power of the greats.
Performance: Perfectly optimized; no reported bugs.
Buy if: You love optical illusions and want a quick, clean puzzle fix.
Skip if: You need variety or find monochromatic visuals depressing.
Available on: iPhone, iPad, iPod
Version 3.0.0Thu Jul 10 2025
* bug fix
hocus. is celebrating 10th year;
Let artificial intelligence design new levels for you. You can even get help from her if you get stuck.
Best Games on iPhone; Russia, South Africa, Turkey, Middle East
New, polished, mind-bending, impossible shapes.
Features:
• 120 mind-bending hand-craft levels
• Create/share your own levels
• Load / take picture of levels cards
• Endless mode
• Shortest path algorithm
Requires iOS 12.0 or later. Compatible with iPhone, iPad, and iPod touch.hocus. is celebrating 10th year;
Let artificial intelligence design new levels for you. You can even get help from her if you get stuck.
Best Games on iPhone; Russia, South Africa, Turkey, Middle East
New, polished, mind-bending, impossible shapes.
Features:
• 120 mind-bending hand-craft levels
• Create/share your own levels
• Load / take picture of levels cards
• Endless mode
• Shortest path algorithm










Hocus is a minimalist puzzle game that challenges your perception of space. Inspired by the impossible drawings of M.C. Escher, the game tasks you with moving a small red cube to a target hole along the edges of geometric shapes that shouldn't exist in 3D space. With over 100 hand-crafted levels and no time limits or pressure, hocus. offers a meditative yet mentally stimulating experience for puzzle lovers.
100+ beautiful hand-crafted levels
Meditative music and sound effects
Minimalist 3D art style
Optimized for all iOS devices
If you get stuck, try following the path with your finger without tapping. Because the shapes are 'impossible,' the path often connects in ways that your eyes don't immediately recognize as logical.
Walkthroughs and impressions of the perspective puzzles.
They started an indie mobile game studio called GameBra.in and came to town because their game Hocus had been nominated by Casual Connect as one of the best...
VentureBeat - Fri Sep 29 2017
Gamebra.in just released Pocus recently, but the studio is back with another neat puzzler coming in April called Cut.
TouchArcade - Sun Oct 29 2017
Swipe in the direction you want the cube to move. The cube follows the lines of the shape, transitioning across 'impossible' joints to reach the goal.
The game does not have a formal hint system, encouraging players to explore the geometry and solve puzzles at their own pace.