80 Days in IOS

Travel across the world

Walkthrough, Guilds, Tips on this special game

Our Expert Score

96/100

80 Days is a masterclass in interactive fiction and world-building. It reimagines Jules Verne's classic as a steampunk odyssey, and the result is one of the best written games on the App Store. As an expert in narrative design, I am consistently floored by the sheer density of the writing—every city you visit feels like a fully realized culture with its own politics, tech, and secrets. You aren't just traveling; you are managing a living relationship with Phileas Fogg.

The gameplay is a brilliant mix of resource management and 'choose your own adventure.' Deciding what to pack, when to sell, and which route to take is a constant tactical struggle. One wrong turn in the Siberian wastes or a delay in the Caribbean can ruin your run, making every decision feel high-stakes. The art style is strikingly modern and elegant, and the procedurally woven story means that no two trips around the globe are ever the same. It is a literary and mechanical triumph that everyone needs to experience.

Dinsun reviewed on: Fri Feb 27 2026

The Game

Available on: iPhone, iPad, iPod

Version 1.27Mon Jan 29 2018

This app has been updated by Apple to display the Apple Watch app icon.

Updated for iPhone X! Multiplayer is back! And some previous engine trouble in the last version has been fixed thanks to a handy No. 2 wrench.

We're back to working on our new game, Heaven's Vault, but for those who want to go around the world on your iPhone X, now you can - and race others while you do so. Enjoy!


*** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated

*** "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times

*** "Interactive storytelling as its best" - The Guardian

*** 9/10 Edge Magazine

*** #16 in IGN's "best iOS games ever"

*** #1 iOS game for August on Metacritic

Race around the globe in 80 Days or less, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops.

* "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph

* "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge

* "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com

* "one of the best iOS games of the year." - iLounge

150 cities to explore. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time! New adventures every time you play.

* "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq

* "Is it a game? Is it a story? Both, really. And a delight." - The Telegraph - Best Novels of 2014

* "Could be the best interactive fiction game out there" - 148 Apps

* "A sublime video game to immerse yourself in" - The Examiner

* "One of the most extraordinarily memorable and unique games I’ve played in years" - Pocket Tactics

* "Everything about this game is perfect" - AppAdvice

* "Innovative and extraordinary, and unpredictable fun" - Apps Zoom

* "Rich with ideas, brilliantly written, and creates a world that you'll want to visit over and over again" - PocketGamer (gold award)

Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same ink engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play.

Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down...

80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute.

Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await!

The app is networked, with a feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world.

Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head.

80 DAYS is a complete experience, with no in-app purchases, and was made by a core team of just four people. If you enjoy it, please leave a rating, and check out our Sorcery! series.


Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.

*** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated

*** "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times

*** "Interactive storytelling as its best" - The Guardian

*** 9/10 Edge Magazine

*** #16 in IGN's "best iOS games ever"

*** #1 iOS game for August on Metacritic

Race around the globe in 80 Days or less, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops.

* "This brilliant interactive novel re-imagines Phileas Fogg's journey around the world... One of the finest examples of branching narrative yet created." - The Telegraph

* "For people who love high adventures and good writing, 80 Days is a voyage that must be taken" - The Verge

* "A brilliantly paced, memorable and quite frankly terrific piece of modern interactive fiction, that masterfully blends strategy, resource management and adventure" - IndieGames.com

* "one of the best iOS games of the year." - iLounge

150 cities to explore. Detailed research and techno-fantasy combine in an 1872 of tensions, inventions and exploration. Climb the Burmese mountains, trek the Zulu Federation, sail up the Amazon and disappear under the Indian Ocean - but don't fall behind the time! New adventures every time you play.

* "This is modern storytelling that engages and delights, and the bold, stylish artwork gives 80 Days almost a graphic novel feel. Pack your case, armchair Passepartout - adventure awaits!" - Joystiq

* "Is it a game? Is it a story? Both, really. And a delight." - The Telegraph - Best Novels of 2014

* "Could be the best interactive fiction game out there" - 148 Apps

* "A sublime video game to immerse yourself in" - The Examiner

* "One of the most extraordinarily memorable and unique games I’ve played in years" - Pocket Tactics

* "Everything about this game is perfect" - AppAdvice

* "Innovative and extraordinary, and unpredictable fun" - Apps Zoom

* "Rich with ideas, brilliantly written, and creates a world that you'll want to visit over and over again" - PocketGamer (gold award)

Featuring stunning art by Jaume Illustration, a half-million word script by Meg Jayanth, original music by Laurence Chapman, and built using the same ink engine that powers our critically-acclaimed Sorcery! series, 80 DAYS is an interactive adventure created by your choices, on the fly, and is different every time you play.

Playing as Phileas Fogg's loyal valet, Passepartout, you must balance your master's health, your finances, and the time, as you choose your own path from city to city all the way around the world. Bribe your way onto early departures, but don't let yourself go bankrupt or you'll be sleeping rough and begging for aid! Trade items for profit, and collect the equipment for the conditions you'll face: but too much luggage will slow you down...

80 DAYS is a breakneck race, with an in-game clock that never stops running. Trains, steamers, hot-air balloons, boats, camels, horses and more leave and arrive minute by minute.

Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up - or lead you into disaster? Will you earn Fogg's trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await!

The app is networked, with a feed that shows you the position of all the other players of the game, their routes, triumphs and disasters. You can race to be the fastest - or look ahead to learn the secrets of the world.

Share your own journey with friends, and load other's routes directly into your app so you can race head-to-head.

80 DAYS is a complete experience, with no in-app purchases, and was made by a core team of just four people. If you enjoy it, please leave a rating, and check out our Sorcery! series.


Ratings & Reviews

4.4 out of 5 with 603 Counts
Age Rating 13+

Screenshots

80 Days screenshot 180 Days screenshot 280 Days screenshot 380 Days screenshot 480 Days screenshot 580 Days screenshot 680 Days screenshot 780 Days screenshot 880 Days screenshot 980 Days screenshot 10

1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days. As his loyal valet, Passepartout, you must manage his health, finances, and time as you choose your own path around the globe. Every city has a unique story, and every choice you make influences the journey. With over 150 cities to explore and a massive, branching script, 80 Days is an unparalleled narrative experience where you decide your own fate.

Features

1

Incredible 750,000+ word branching script

2

Strategic resource and inventory management

3

Stunning minimalist art and interface

4

Real-time clock and global leaderboards

Tips

Promotion Videos

80 days Official Trailer - YouTube

Related Videos

News on this game

Inkle's scripting language, Ink, has Unreal integration thanks to ...

You may know Inkle from interactive storygames like 80 Days, Heaven's Vault, Overboard!, and the Steve Jackson's Sorcery! Series. All of...

Yahoo Finance - Thu Sep 25 2025

Generative AI, should indie game developers use it? We ask them

Jon Ingold, Inkle. Jon Ingold is narrative director at Inkle, where he has worked on games such as 80 Days, Heaven's Vault and Overboard, as...

Creative Bloq - Sun Sep 28 2025

Over 800 games discounted in the Indie Gems Switch eShop Sale

... DAYS (inkle) – $10.97 (Usually $18.29, ends 15/10) – 40% off ✚ 8Doors ... 80% off ✚ Youropa (frecle) – $7.09 (Usually $21.50, ends 15/10)...

Vooks - Wed Sep 10 2025

Develop:Brighton announces first keynote speaker, inkle's Jon Ingold

Jon Ingold, co-founder of indie game studio inkle, the team who made smash hit 80 Days, has been announced as Develop:Brighton's first keynote...

PCGamesN - Tue Apr 01 2025

80 Days Review

Inkle. Jul 31, 2014. Rating. Platforms. Wishlist. 80 Days Review. 9 ... 80 Days tells a wonderful, unpredictable story that gives you a powerful...

IGN - Thu Dec 01 2016

Inkle's '80 Days' And 'Overboard!' Available For Pre-Order As ...

Inkle's '80 Days' And 'Overboard!' Available For Pre-Order As Physical Bundle ... Excellent news for fans of rip-roaring stories and physical...

Nintendo Life - Mon Jul 01 2024

Inkle's Jon Ingold: "The point of narrative is to turn your brain on"

Inkle is known for its highly replayable narrative-focused games such as 80 Days, Heaven's Vault, and Overboard. In fact, the latter was...

GamesIndustry.biz - Tue Jul 01 2025

Steve Jackson's Sorcery is an epic adventure in a land of monsters, traps and magic and reads like a book. Source: Inkle Ltd.

Bloomberg.com - Mon Jul 01 2024

80 Days and Heaven's Vault dev reveals "narrative adventure with ...

If A Highland Song looks familiar, that might be because Inkle hasn't been particularly secretive about its latest project, sharing some of its...

Eurogamer - Thu Feb 01 2024

Write To Replay: Jon Ingold on the issue of replayability in narrative ...

As the narrative force behind 80 Days, Heaven's Vault and the upcoming A Highland Song, Inkle's Jon Ingold is no stranger to speaking his mind...

mcv/develop - Thu May 01 2025

Gameplays

Q&A

It uses the book as a foundation but introduces a massive steampunk world and thousands of new storylines.

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