911 Emergency Dispatcher is a high-pressure simulation that puts you in the hot seat of a call center. Each 'level' consists of several phone calls ranging from prank calls to life-or-death emergencies. Your job is to listen carefully, ask the right questions, and send the correct services (Police, Fire, or Ambulance).
The game relies on quick decision-making and a bit of intuition. Sometimes a caller is too scared to speak directly, and you have to interpret their 'code.' It's a gripping concept that really makes you think about the difficulty of the real job. While the scenarios can start to repeat after a while, the tension of managing multiple emergencies at once keeps the gameplay engaging for a casual simulator.
Available on: iPhone, iPad, iPod
Version 1.93Wed May 21 2025
Improvements and error fixes
**911 WHAT'S YOUR EMERGENCY!!**
Simulation game about quickly dispatching the help needed for every emergency you receive. You are responsible to make the best decisions to help the people.
Progress throughout the new scenarios and situations!
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.**911 WHAT'S YOUR EMERGENCY!!**
Simulation game about quickly dispatching the help needed for every emergency you receive. You are responsible to make the best decisions to help the people.
Progress throughout the new scenarios and situations!










911 Emergency Dispatcher is a simulation game that lets you experience the role of an emergency operator. Every choice counts as you decide how to respond to fire, crime, and medical emergencies. Listen to the stories, provide advice over the phone, and manage limited resources to keep your city safe.
Realistic emergency scenarios
Interactive dialogue trees
Manage police, fire, and medical units
Challenging decision-based gameplay
Listen for clues. If a caller sounds like they are joking or the situation sounds impossible, you can choose to ignore the call to save resources.
When multiple calls come in, send services to the most life-threatening situations first. A heart attack always takes precedence over a noise complaint.
The scenarios are inspired by real-life situations but are fictionalized for the game.