Interval Climb is a minimalist arcade game that is all about the rhythm of the ascent. It’s deceptively simple: scale platforms using timing. However, as you get higher, the 'intervals' between platforms become much tighter, requiring a near-perfect sense of beat to survive.
What I liked most was how the game syncs hazards to a rhythmic beat. It turns a standard platformer into almost a music game without being explicitly about the soundtrack. The presentation is lean and clean, which keeps the focus entirely on the precision required for each jump. It’s a great 'one-more-try' kind of game that is perfect for short bursts of play during a commute.
Available on: iPhone, iPad, iPod
Version 2.5Sat Dec 07 2024
Added visual feedback for incorrect selections. Lengthened note stems.
This 2-player game is a fun alternative to flashcards for learning interval degrees on the musical staff.
Grab a friend and race to see whose character climbs to the top of the rope faster. Each interval you get correct moves you up the rope, while wrong answers make you slide down.
Customize the settings to focus on the interval degrees and type you are interested in:
- Play with your choice of intervals, unison through octave. Select only the intervals you want to play with.
- Choose if you want to play with only harmonic, only melodic, or both harmonic and melodic intervals.
- Option to include/exclude ledger lines
- Select English or Italian ordinal number abbreviations.
Two ways to play! Select the bottom-left button to switch between grand staff and single staff games. For the grand staff, each player has his/her own staff - see who can identify the most intervals on their staff the fastest. For the single staff, players race to be the first to select the correct degree for each interval shown. The single staff game also includes audio, so you can hear the intervals.
Between games, select an interval degree to see the interval on the staff.
Tap the clef mark to switch between treble and bass clefs. Tap the eye to show/hide the clef marks.
Change the theme to see the characters throw different objects. New seasonal themes become available every 3-5 weeks, in addition to ongoing themes of sports, music and chess.
What teachers are saying:
"Healthy competition is a stimulus for concentration... I let [a student] start alone and then begin the frantic chase. I like that this application makes it possible to identify the interval using a number. A child must first be able to differentiate a third from a fourth or an octave and only then whether it is perfect, major, minor... It is also interesting that the interface of this application is minimalist, eliminating unnecessary distractions." - Ricardo M.
Requires iOS 12.0 or later. Compatible with iPhone, iPad, and iPod touch.This 2-player game is a fun alternative to flashcards for learning interval degrees on the musical staff.
Grab a friend and race to see whose character climbs to the top of the rope faster. Each interval you get correct moves you up the rope, while wrong answers make you slide down.
Customize the settings to focus on the interval degrees and type you are interested in:
- Play with your choice of intervals, unison through octave. Select only the intervals you want to play with.
- Choose if you want to play with only harmonic, only melodic, or both harmonic and melodic intervals.
- Option to include/exclude ledger lines
- Select English or Italian ordinal number abbreviations.
Two ways to play! Select the bottom-left button to switch between grand staff and single staff games. For the grand staff, each player has his/her own staff - see who can identify the most intervals on their staff the fastest. For the single staff, players race to be the first to select the correct degree for each interval shown. The single staff game also includes audio, so you can hear the intervals.
Between games, select an interval degree to see the interval on the staff.
Tap the clef mark to switch between treble and bass clefs. Tap the eye to show/hide the clef marks.
Change the theme to see the characters throw different objects. New seasonal themes become available every 3-5 weeks, in addition to ongoing themes of sports, music and chess.
What teachers are saying:
"Healthy competition is a stimulus for concentration... I let [a student] start alone and then begin the frantic chase. I like that this application makes it possible to identify the interval using a number. A child must first be able to differentiate a third from a fourth or an octave and only then whether it is perfect, major, minor... It is also interesting that the interface of this application is minimalist, eliminating unnecessary distractions." - Ricardo M.














Interval Climb is a skill-based platformer that tests your timing and rhythm. Players must ascend through sequences of platforms where movement is dictated by specific intervals. Each level requires precise inputs to avoid hazards that are often synchronized to a rhythmic beat. With a minimalist arcade style and increasingly difficult stages, it’s a perfect challenge for players who enjoy games that reward precision and focus.
Rhythm-synchronized hazards and platforming
Minimalist aesthetic for distraction-free gameplay
Increasingly complex intervals that test reflexes
Simple one-touch controls for precision timing
Listen closely to the background audio or watch the movement of the hazards. Most obstacles in the game move in a 4/4 rhythm. Once you internalize that timing, the jumps become much more intuitive.
Hazards don't just exist to be dodged; they often mark the 'safe' interval for your next jump. Wait for a hazard to pass a certain point to know exactly when your platform will be accessible.
While it uses music-based timing for hazards, it is primarily a precision platformer.