Instant Awesome
Fri Oct 28 2022 trezzfrfrI’ve been playing this game for a little while and it’s awesome. the abilities you get from advancing stages are amazing and engaging. the game utilizes some strategy in choosing abilities, as well as increases difficulty to the point where it’s always forcing you to get better. there’ll be plenty of times where i fail to get past a level but then i’m able to improve my “kinja” and use different strategies to move on. to me though, the best part is that you can have tons of fun in this game without paying money or watching too many ads. you can just keep playing at a normal pace and you’ll naturally get enough currency to get better while still keeping the game very challenging. u should definitely try it!
Great game with a few big problems
Wed Aug 03 2022 JohnbillyhatesblizzardI don’t typically write reviews but I’m really really hoping this will catch the developers eye and they can work out the issues I’ve encountered. First off the game is actually quite fun without having to throw money into it. Ads are only there to help you save crystals by using the ad function for free daily stuff or a free revive which is nice. My first issue is that the scaling of gear and enemies doesn’t seem to really exist or is not balanced as you progress. Best example I can give for that is that when you start off you have low hp let’s 20 hp and the enemies hit you for 7hp that’s roughly 1/3 your health. Later on you have 200hp and they hit you for 70hp so still 1/3 your health. Every time I get stronger it still seems to be 3 hits and I’m dead. I don’t think it should be like that I’m getting no sense of accomplishment with that kind of system which makes me have to opt for the shield upgrade everytime it pops up. Second issue is with the lightning scythe and frost wand when I get a decent combo of skills on them it lags the game and even crashed the game when I was at the level 10 boss which is super frustrating since getting to level 10 does take a decent chunk of time. I hope this gets fixed but we will see.
Better with update but exploitable bug/major crashing
Thu Jan 19 2023 aspitdemonI’ve played this for a while now before the major update recently. I think the new update is good(?), it’s a new fresh of air to a rather game that can get stale real quick. It’s an improvement, so props to the devs. Now to the bad things. Scaling still needs to be tweaked. This update didn’t really do anything to the main portion of the game; there are no incentive for me to upgrade my items if I die from 3 projectiles at my highest current level. If you just started playing this game at level 1, you die from 3 hits. At level 65, with my improved gear 3 hits is also all it takes. Now talking about the recent big update, there’s a major crash that happens randomly (I’m not sure what triggers it) called “c_exception”. Projectiles and enemies go crazy similar to a “screen tear” and turn into pink lines. Also now there’s a exploitable bug on the Kick Off game where your score keeps running if you pause the game. This lead to many people getting 150k meter score instead of the before average 7-8k meter score. This needs to be resolved.
Latest update screwed it up
Tue Nov 08 2022 da2294This was a fun game but the latest update screwed it up where they took out some of the awesome skills like split, Kai blade, etc. and made the levels even harder. It’s like devs didn’t want players to move forward. I probably won’t be able to finish some of the previous levels which I already completed even though I’m stronger than before. Also no puffer fish showed up a few times when it extended the game for 30s after watching an ad so what’s the point of watching ad, definitely it did cost tens of thousands of coins coz of this bug. Update as of 11/07: that thing happened again yesterday where puffer fishes stopped appearing in the extra 30s. I thought I saw a comment from Devs that this is been looked into and will be compensated but no update since. Moreover, coins collected during the run which show up a values of 20 coins each aren’t adding up to the total coins, only the once received by killing monsters are. Also, no update on removal of those awesome skills like split or twin fire which were removed, will they be making a comeback?
Fun but buggy
Fri Aug 26 2022 ThatDudeMattThoI’ve invested a ton of time in the game but some abilities don’t work properly.
One of the abilities shoots a barrier that stops all
Enemy projectiles in front of you every time your combo hits a multiple of 100 (so 100, 200, 300 etc.) however, SOOOO often the ability doesn’t trigger at all. Sometimes it works so every 100 combo it triggers, but then for the next 10 times the ability should trigger it simply doesn’t which puts you as a player in a compromising position. I create a build specification designed to hit high combos so I can continue to keep that ability triggering but the sometimes it just won’t even work and makes the game almost feel unplayable. I’ve dealt with the issue for awhile but as I play more and the game gets more difficult, this ability being broken makes it even more frustrating. Please fix this!
A few bugs to fix
Sun Oct 02 2022 EammyeamsHello, there’s a few bugs that really got annoying and messed me up in the game.
1. There’s a bug in the daily challenge when the character’s speed is increased. It doesn’t really make the game easier and in some levels (like chapter 18) it just makes me run straight off of the bridge that’s supposed to carry me over to the other side and there’s no way to avoid falling off and losing 1000 health. So I think you guys should just straight up remove the “Increased hero speed” from the game.
2. When I use a revive, whether it’s through the power up or from an ad, sometimes I just respawn and then fall through the floor until I die. It gets extremely frustrating and messes up my run.
But overall it’s a good game, it would just be much better if these were taken out.
😃👍🤝
Great start, hope it gets even better!!
Thu Aug 11 2022 The_80sFirst off, at its core it’s a fun game but what I’d love to see updated is this….1. Give me a premium ad free $$$ upgrade please, if I buy it then get rid of all the ads but give me the bonuses, I can’t stand ads. (Or make it a monthly subscription option with daily crystals as well) 2. Revamp the skill tree and make it much more dynamic, give us a limited number of upgrade points to make tough decisions on a build (allow us to respec as well to play around with new/other builds). The current skill tree is very boring imho 3. Add in guns, shotguns, close combat swords, sais, bow staff, etc 4. Add in armor sets with equip bonuses 5. cosmetic costumes 6. An endless mode with a ranking system for weekly rewards (make sure no one can cheat it). Just a few ideas off the top of my head.
Dev notes
Wed Oct 05 2022 Skrototype1) Combo counter - It does not always count/show on the screen 2) Combo abilities - They do not always proc at the “100” mark. Making them unreliable abilities if timing matters. Suggestions: Add the upgradability to abilities so that build types can be made on top of the randomization/roguelight. It could be an additional resource that players need to grind for. There could be variations/options of abilities to make X number of new attack combinations. Add more “Temple Run” “Subway Surfer” portions of the runs so that players can relax while also playing the game and still being interactive.
New issue 3Oct22. The bridges that come out as you run are too slow and the player falls off and dies with no way to counter it. It is currently unplayable.
Not at all what I expected.
Wed Sep 21 2022 Uel_TradesOkay so to start I wanna say this game isn’t made poorly. It’s a very well made game, with good controls and fine enough gameplay, but it isn’t anything like what I expected. When I first saw this game the pictures in the store gave me the impression that this was gonna be like temple run, or subway surfer, but with combat which I thought was a great idea, and the tutorial further solidified that impression… but theeeeeeeen the actual game started and it’s nothing like that at all. Don’t get me wrong the game LOOKS like the pictures in the store but it doesn’t play like how you’d expect it to. This game feels and looks like a carbon copy of Archero (if you know what that game is) except you’re constantly running and there are like, a couple obstacles thrown in. Like I said, it’s a well made game but it’s just not for me.
Game is still bugged out
Sat Jul 30 2022 jasowkendkcjwjsThis game, before switching developers had its fair share of problems. Extremely challenging and unforgiving mobs, low drop rates on items to help you level up, and my favorite buggy/impossible bosses. This by no means is a turn off for me as I was playing this because I had nothing better to do. However after the migration as well as losing all my progress I expected those problems to be fixed at the very least, and honestly most are. However this game is still prone to lagging you out and crashing, making it extremely frustrating to play.
TLDR: If you’re looking for an amusing pass time that you’re going to delete after a week then this game is pretty fun, however it has some game breaking bugs and I would NOT recommend any real investment lol