Mr Jump S is the spiritual successor to the viral hit that frustrated and delighted millions. At its core, it remains the purest distillation of the one-button platformer. The simplicity of the controls—where jump height is dictated solely by the duration of your tap—belies a level of mechanical depth that will test the patience of even the most seasoned gamers.
What makes this iteration stand out is the 'S' for 'Special' or 'Secret.' The level design has been tightened significantly compared to the original. Worlds A and B serve as a masterclass in 'tough but fair' obstacles, while the introduction of World C and its teleporter mechanics adds a brain-bending layer of puzzle-solving to the twitch-reflex gameplay. If you enjoy the 'just one more try' loop found in games like Flappy Bird or Geometry Dash, Mr Jump S is an essential addition to your library.
Available on: iPhone, iPad, iPod
Version 2.14Sat Feb 14 2026
Bug fixes and optimizations
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.Mr Jump is coming back in a new adventure! Help him jump his way through dozens of ingenious and tricky levels!
Mr Jump S is a one-button platform game: jump to avoid the traps and reach the end of the level.









Mr Jump is back! In this brand new adventure, you must guide our square-headed hero through increasingly complex environments. Mr Jump S retains the iconic one-button gameplay that made the original a hit, but introduces new mechanics like teleporters and secret levels. Every jump must be calculated with precision to avoid spikes and pitfalls. Featuring three distinct worlds and global leaderboards, it's a test of skill, timing, and perseverance.
Intuitive one-button controls
Dozens of handcrafted, challenging levels
Three unique worlds with distinct mechanics
Hidden secret levels for hardcore players
Global leaderboards and achievements
Clean, minimalist aesthetic
Success in Mr Jump S is all about the pressure of your finger. A light tap results in a short hop, while holding down triggers a high jump. Use short hops for single-tile gaps and full jumps for clearing large spike pits. In World C, time your jumps to enter teleporters at the correct angle to avoid emerging directly into a trap.
The game is split into World A (The Forest), World B (The Volcano), and World C (The Portal). Each world introduces a new gimmick. World C is specifically designed around spatial awareness, requiring you to leap through portals that reposition you instantly across the screen.
You must complete all levels in the preceding world to unlock the next set of challenges.