Quick and engaging randomly generated strategy
Tue Aug 31 2021 osnelsonThis is an interesting twist on Risk-style strategy games. I have my suspicions about how the battles are decided, but it’s definitely not 3v2 with defenders winning ties. Each game is completely random, which leaves some games feeling very lopsided. I wish I could wager on the outcome, or that there was some sort of challenge metric assigned to maps where my high-density units are at the 4 corners of the map.
Good potential, but problems
Fri Jan 14 2022 Captain SeajackI hope this game gets updated. Classic mode and other-more reasonable- modes…
3 big problems.
1) how rolls are determined isn’t stated, nor obvious. Is it random or not? Modifiers? Unknown.
-An 8 unit spot shouldn’t be whittled down to 2 by a 2 unit enemy.
Likewise, I’ve played rounds where every one of my rolls is bad. And I mean that. *every* roll.
2) you can’t call off an attack once started. It’s all or nothing. Thus, if you have a series of rapid awful rolls on the attack, you don’t get to cut your losses and wait. You whittle yourself down to 1. This is a deviation from risk rules that does not add to the game, imo.
3) whacky starting positions. In some ways it keeps things interesting, but sometimes the game starts off truly absurdly. There’s no sense playing them. Play one turn, get bad rolls, and it’s done. Auto surrender. It’s annoying. I can think of several novel ways to bring both choice and chance into determining starting position, so it’s doable.
Great game with realistic strategies
Sat Oct 23 2021 tanakahhhThis is a fantastic addictive game with realistic strategies. There is one flaw that gives the human player a tremendous advantage. Bots never attack a node that has an equal or higher value. Attacking a higher node sometimes is a great strategy as it weakens the node so that it gets attacked by other bots or allows the player to use more than 1 node to gang up on a higher node.
Network effects pattern recognition embedded in a game
Mon Sep 13 2021 bobbyfishkinI loved playing Network Wars (created by Jim Rutt) because it reminds me of all the bar work effects the world is littered with if you can function stacking. Every function stacking beyond a threshold achieves a network effect. I like the way game mechanics reinforce network effect availability in the game and in general. ~Bobby
2k rounds in and still coming back for more
Thu Mar 17 2022 josiahmartThis deceptively simple app is one of my favorites. The basic rules are easy to learn but the game dynamics shift with every randomly-generated round. It’s like a miniature induction into intuitive game theory! But fun.
Almost great.
Wed Jan 05 2022 Stan DelloneWhy isn’t the math consistent? Sometimes a 3 will beat a 2, but sometimes it doesn’t, and sometimes a 2 will beat a 3 when it doesn’t seem like it should. If there’s an explanation for this that can be factored into the player’s strategy, please include the logic in the instructions. If there isn’t an explanation, please fix this broken but almost great game.
Hidden masterpiece
Sun Oct 22 2023 davidcrespoIncredible amount of interest and emergent complexity from a very simple set of rules.
Fun idea: math doesn’t add up
Sat Sep 04 2021 Supercick1209The basic concept is great. But when I attack a 2 with a 6; I assume I should win and end up with a 3 on that tile? Instead the tile did not change colors, an we both dropped to a 1?
If this is a bug, it wrecks the game.
If that’s by design it would help to explain why.
Pretty Interesting
Fri Dec 03 2021 notnotjakeDon’t 100% understand how everything works because sometimes the math works out differently than I expect, but the game is interesting and a good challenge.
Intuitive and addictive
Fri Sep 17 2021 FabriceKGames are short and engaging. Most attractive game I have on my tablet.