Great game, few addition ideas
Sun Jun 16 2019 Shtev42I’ve never been a fan of digital card games, but this one’s honestly a blast and I can’t stop playing. Visuals are amazing and the game plays spectacular.
I have three suggestions for the developers, if they read this.
The first is to add some transitions or cinematic before and after a fight. It feels a little bland cutting straight from your boat on the sea to a fight, and then from your finishing blow to the loot screen. Simply making your final hit slow motion would make each fight feel a little more important, or giving some quick, dramatic cinematic at the start would give each fight a little more depth to it.
Secondly, I think some of the combat sounds could be swapped for something more suiting. I haven’t played the entire game yet, but I feel like the gun shots could have more of a crack to them, and the smoke bomb, punch, shield, etc. could have a little more individuality.
Lastly, (although this could come later, I haven’t played all the way through), I personally want to see a little more individuality for the players experience. What I mean by that is adding some dialogue, or letting the player recruit a few pirates to join their adventure.
Maritime Slay the Spire
Wed May 01 2019 Slice,n,diceI have played many turn based games in my time and this is one of the most enjoyable I’ve encountered. I never review and I never consistently play mobile games but this game got me to do both. I am by no means a mobile gamer but I think this game is very deserving of 5 stars. Great fluid combat, interesting cards and mechanics, and interesting character choices make this game great. I will say this game is not for those who do not like to grind. It is also not for those who do not like IAP. I think this game deserves the cash I’ve spent and I will continue to support it as long as it is being supported by the developers. The only complaint I have is that the “AP” system seems kind of tacked on. The only real use I can see for it is limiting the amount of gold you have late game so that you don’t have a near limitless supply. Even then, it feels like a very unnecessary addition to the game. From a realism standpoint, even though this game isn’t very realistic, it makes no sense to me why your ship would take damage to the point that it sinks from doing what it was built to do, sail! Overall great game and would highly recommend it to anyone looking for a grindy mobile game to sink some free time into
Please fix repute
Tue Jul 02 2019 QUlCKFEETAs title suggests, this game stands out to me. I’m constantly multi tasking and this game is perfect to be able to pickup and put down at any moment without losing progress. Not easy by any means, but I have beat it around 5 or 6 times after grinding to get the sword master. I would be interested in other melee classes if they decide to make them as well. The relics are very cool and I appreciate the pace at which you level up and unlock cards, in a way it forces you to master what you’re given before getting something new.
The only problems I have with this game are that sometimes you take damage by attacking for no known reason. No status, no self harming cards, some enemies just hurt you when you attack which is frustrating not to know.
The other problem I have is that every time I was able to buy new maps and pirates with respute I had earned, but for whatever reason as soon as I got enough I was unable to use it. Idk what happened, I was really looking forward to the new map and character, but repute doesn’t register when tapped so far only gold
Good game, just a few balancing things
Sun Apr 14 2019 Stasky-EIve really, really, enjoyed this game and ive played with every hero, and for me, the explorer and the curse captain are a bit lackluster. The explorers starting skill card “Sketch” is worse than “Mirror Image”. It just feels like every other class has some unique playstyle with their cards, and playing with the explorer just lacks some uniqueness, but i still think all of his passives are fine and you can definitely still win with him. The curse captain, to me, is just really annoying. the 5 curse bonus is really annoying. It basically makes “Clipping” kind useless, because you draw about twice as many cards and end up just milling a bunch of your deck. The 7 curse bonus, is a bit iffy for me, i probably just need to use it better, but its kinda of hard to even get to, and when i do, dont even really think i should use it in some situations because other options would be better, and ive never gotten the 9 curse bonus. other than that for me, this game is absolutely fun and unique, and i just cant stop playing, ty for balancing the bosses too.
Fake strategy
Sun Dec 29 2019 The great battle masterThis game looks good on the surface the art style is nice the music is so so the base for a real roguelike card game is there but when you get down to it your 100% dependent on rng to get past even the first boss because if you don’t get enough shield cards or damage your dead and since we’re on the cards topic let’s talk about healing cards spawn chances I have played 25 games in those 25 games I haves 1healing card 7 times and I have only had more then 1 in 3 runs this is ludicrous they are almost essential to not die after stage 1 I saw almost because I have barely made it to stage 2 boss with no healing cards and I do mean barley I had 11hp ok ranting done there are a few ways to easily fix this 1. Let players make there own deck from cards they have already discovered 2. Make more random encounters or just pump up the spawn rate on healing cards and 3. Make the markets have more card stock. If the card thing is fixed this game is an easy 4 star maybe even 5 but for now this is where it stands fake strategy simple as you get. Thanks to those that read this far my recommendation for this app is fun for a bit but not to get super deep into.
Great game, but serious grind...
Sun Apr 07 2019 OSBastardFirst off, the game experience overall is phenomenal. I love the art style, and the experience is relatively clutter free with a set of cards that allow for cool combos, overall strategies, etc. I
My biggest gripe is the grind for out of game gold to unlock heroes/level and the rate of advancement to unlock new cards. To the developer’s credit IAP won’t prevent you from enjoying single game sessions or playing much as you like. It is a bane if you are an unlock / completionist junkie though. You could play for several hours and maybe unlock a new hero and some cards. This is clearly a game that wants you to come back and play it over and over again for months ( or to drop a bunch of cash on the spot ). And to be honest, while the game is good it isn’t THAT good.
Second biggest gripe is no online backup of your in game progression. I have a tendency to overdo my gaming sometimes, and in response I often uninstall apps ( at least for a while ). While my App Store purchase of the Admiral was restorable all of my grinding unlocks were lost.
Pirates Outlaws
Sun Mar 01 2020 syntheticvoidThis is so great! One of only 3 card games that I've kept on my device for more than a week after purchasing.
Every single aspect of the game is done so well (mechanics, graphics, sound/fx, rewards/IAP/unlocks ratios, EVERYTHING). Yes, it might be a little slow moving to get things unlocked for those of us who are either unwilling or unable to purchase currency through an IAP, but if you're looking for a game that you can keep on your device for 6 months or more and most likely still be unlocking new stuff after a year of playing:;: THIS is a game for you!
There's only 1 character (out of 10 or so) that is locked behind a $5 IAP, but the rest can be unlocked with currency earned in-game. And each character basically COMPLETELY changes the game (think Imbroglio), there's also an Arena (endless) Mode that you should be able to unlock the first month of playing (though, I do think it'd be better if the developers didn't have this locked behind a sort of experience wall), and 4 different areas (3 of which are also locked behind experience+currency walls) - and TONS of cards to find and unlock (also card packs to purchase with currency you win while playing).
And then once you have everything fully unlocked, this game is HUGE.
Fantastic job, devs!!! You've earned yourselves a new fan that's going to most likely buy everything you release in the future (I'll only skip out on puzzle and FPS games - anything else, though, I'm ON IT!!).
FULLY RECOMMENDED!!!!
GET THIS GAME !!
Wed Dec 25 2019 fragilecloudsI'm someone who usually doesn't give feedback on games or apps, but this one deserves it. More people need to know how good it is!
If you're someone who wants their money to be spent wisely, I recommend this game (It's such a low price too! And as someone who is currently in school without a job, any money I have is taken seriously.) You may not be into card games, but this one is easy to learn, good to play on-the-go, and super fun. That was the case for myself. I was hesitant at first, but I can't pry myself away from the game now! The gameplay is also based on your options in events or battles. This is a function I absolutely love. The game really requires you to strategize your next moves.
If the gameplay alone can't sell you on this, the sound, graphics, and sheer quality of this game should. It's such a crisp game that runs incredibly smooth. If you're looking for something quick or a time killer, this is for you!
Overall, this game is entertaining, clean, and definitely worth your time and money.
Great game, a little grindy
Wed Apr 22 2020 T. FraserOverall, this is a great "deck building" game, in the style of Dream Quest, Night of Full Moon, or Slay the Spire. The graphics are fine, if painterly, and the mechanics are complex and deep. Characters feel sufficiently varied and unique, and there's a lot of breadth of content.
In fact, it's a shame that the game relies on IAP, as it would easily be worth $5-10 for the base game, and more for the expansions or DLC characters. Some Quests are annoying (e.g. the recruiting quests) and at least one Achievement is needlessly tedious ("The Chosen One"), but mostly they just add replay value.
Instead, it's clear that the Developers want you to pay for progress via In-App Purchases (IAP), as without the bonus to your XP and Gold, unlocking the full content would take hundreds and hundreds of hours. It’s a shame, too, because the game itself is not too bad. If it cost $5 upfront and another $1 or $2 for the map expansions, it would likely be far more enjoyable, but instead they’ve opted to nickel and dime players.
**UPDATE**
I do appreciate the quick Developer response, and I think it’s great that they’re adding more and more content. The new gold and XP gains are more generous than before, so I’ve amended my review to reflect that. The added depth and breadth of the new content updates—not to mention bug fixes and re-balancing—make this game easy to recommend. Just be prepared to either grind for a long time or pay cash for the full game.
Frustrating, feels rigged sometimes
Tue Oct 26 2021 murraycsGameplay is pretty fun, and it’s a fine time waster with interesting card combos. However, it frequently feels somewhat rigged. The Tavern Brawl mode is most obvious about it, with round two being virtually unwinnable because the deck is always always always in an order that gives one no good choices. It doesn’t save stats beyond best winning time, but I have played that mode hundreds of times, and only made it to the boss 3 times and only won once. I’ve tried varied strategies, different deck choices, but always round two rolls around and the cards fall in such a way that nothing works out.
This is pretty standard for games that include microtransactions, but in the case of this game it doesn’t make sense because there is literally nothing in their shop that would help. They’ve just created an unbalanced frustrating game mode for no benefit.
Anyway, I’ve gotten my $1.99 worth out of my original purchase but am going to uninstall now since it’s gone from fun to feeling like I’m at a fixed casino game.