SiNKR 2 is the gold standard for minimalist puzzle design. It takes the elegant 'hooks and pucks' mechanic from the first game and expands on it without losing the clean, distraction-free vibe. There is no text, no timers, and no scoresβjust you and the logic of the machine. This 'zen' approach makes the moments when you finally solve a complex level feel incredibly peaceful.
The difficulty curve is perfect. It introduces new elements like portals and toggle switches one by one, letting you learn through experimentation rather than tutorials. Itβs the kind of game that makes you feel smart. The ambient soundtrack and the 'clack' of the pucks entering the holes are extremely satisfying. If you're a fan of logic puzzles like Monument Valley or Lyne, this is an essential addition to your library.
Available on: Apple TV, iPhone, iPad, iPod
Version 1.3.2Tue Nov 15 2022
SiNKR 2 updated with new features backported from SiNKR 3 including:
- Multi-step undo including undo past level failure and level reset
- Full controller support
- Level selector zoom in/out controls
- Engine updates bring UI refinements, color grading, and dithering
Requires iOSΒ 12.0 or later. Compatible with iPhone, iPad, and iPodΒ touch.SiNKR 2 is a minimalist puzzle game evolved from the award winning SiNKR. There is just you, hooks, pucks, and various contraptions. SiNKR 2 employs familiar contraptions (square and round holes, kickers, and portals) in new layouts, e.g. spirals; linear and rotational symmetry.
Subtle differences within level themes drive different solutions to superficially similar scenarios.
Carried over from SiNKR
* Tutorial levels (no SiNKR experience needed)
* Advanced levels allow for multiple solutions
* No scores, no timers, no distractions
* Responsive ambient soundscape
* No text, suitable for all languages
Improved flow through the game
* Mini map level selector with challenge ratings from * to ***
* Multiple paths to complete the game
* Skippable levels
SiNKR 2 is a premium game. There are no ads or in app purchases. Playtime 3.5 hours (speedy) to 4.5 hours (relaxed). Thanks for playing and have fun!
SiNKR 2 Awards
# MomoCon Indie Game Awards Finalist, 2019
# Official Selection Indie MEGABOOTH PAX East Showcase 2019
# Winner Best Casual at DREAMHACK Atlanta, 2018
# Winner Best Design at SIEGE, 2018
SiNKR Awards
# Best Overall Game, TERMINUS Conference + Festival, Golden Joystick 2018
# Best Game Design, TERMINUS Conference + Festival, Golden Joystick 2018
# Fan Favorite, TERMINUS Conference + Festival, Golden Joystick 2018
# Best in Show, SFGE, Indie Game 2018
# Winner, MomoCon, Indie Awards 2018
# Indie Selection at DREAMHACK Atlanta, 2017
# Indie Selection MEGABOOTH MEGASHOW Atlanta, 2017
# Fan Favorite, SIEGE, October, 2017




















SiNKR 2 evolves the mechanics of its predecessor with new gizmos and layouts. This minimalist puzzle game removes the clutter of timers and scores, allowing players to focus entirely on the logic of the mechanisms. By pulling hooks and rotating levers, you must guide pucks into their respective goals across 80+ handcrafted levels that range from relaxing to mind-bending.
Over 80 handcrafted levels
No timers or high scores
Atmospheric ambient soundtrack
Clean, distraction-free visuals
Click or tap on the hook bases to retract the lines. Use the hooks to pull pucks. If a puck gets stuck, look for a way to use a second hook to redirect it or push it through a portal.
This sequel introduces multi-puck levels, portals, and complex toggle switches. Each new mechanic is introduced gently without text, letting the player learn through experimentation.
No, SiNKR 2 stands alone and teaches the mechanics from the ground up.