The Captain Is Dead is the ultimate 'everything is going wrong' simulator. Based on the popular board game, it perfectly captures the panic of being on a starship that is literally falling apart. You’re not trying to win a war; you’re just trying to fix the Jump Core before the aliens blast you to atoms.
The asymmetric roles are the heart of the game. Using the Janitor to fix systems while the Soldier fends off boarders feels rewarding because every character is vital. The digital version adds great visuals and music that heighten the tension. It’s hard—very hard—but when you finally manage to jump to hyperspace with 1% shields left, the feeling of relief is unmatched.
Available on: iPhone, iPad, iPod
Version 1.52Wed Feb 02 2022
New in this update...
- 1st Officer: the logical choice to save the ship, with his ability to divine the perfect plan at will.
- Janitor: fixes stuff with duct tape... a regular space MacGuyver.
- Maximum crew incresed to 7.
- Tactical HUD, for those of you with big, high-def screens.
- Leaderboards ... are you the top commander?
- Eco Mode: less graphics... more battery.
- Rule tweaks, bug fixes and more!
It’s the last 10 minutes of your favorite sci-fi TV show… except that this time things have gone seriously wrong and The Captain Is Dead!
Based on the frantic and fun board game, this turn-based, survival/strategy puts YOU in the Captain's chair...
You must co-ordinate the crew to repair critical systems and fend off hostile aliens, or you'll share the captain’s fate. From the Chief Engineer, Weapons Officer, and visiting Admiral, all the way down to the Ensign and the ship’s Janitor, you must combine your unique talents to avoid utter annihilation in the cold depths of space!
YOU HAVE THE CONN!
Step into the Captain's chair and command the crew! Each team member has a very particular set of skills that you'll need to leverage to the full if you want to survive, including...
ADMIRAL - A master of plans and evasion.
CYBORG - Immune to the mysterious forces of deep space.
CREWMAN - Gets killed very easily... good thing there is an infinite supply!
COUNSELOR - Can manipulate skills for the best chance of success.
ENSIGN - A fast learner, and even faster runner.
CHIEF ENGINEER - Can fix the ship real quick.
SOLDIER - An expert at taking out aliens.
...with more on the way!
RESISTANCE IS FUTILE!
Defend the ship against an unknown alien nemesis that will do everything they can to blast you to atoms! Fortunately you have state-of-the-art systems to help you out...
BRIDGE - Scan for threats, repair shields and communicate with your crew.
WAR ROOM - The Captain planned ahead, and left emergency dossiers to help you out.
ARMORY - Destroy alien ships with torpedoes, and activate auto-turrets to repel boarders.
CPU CORE - Power-up your crew with skills.
CARGO HOLD - Bust open the cargo pods to grab lasers, scanners, and other helpful gear.
INFIRMARY - He's dead, Jim! Oh wait... no... it's just a flesh wound. That can be fixed here.
SCIENCE LAB - Upgrade the ship, and research spooky, sub-space anomalies.
ENGINEERING - Fix the Jump Core to get the heck outta there!
JUMP TO HYPERSPACE!
If you can stay cool, repel the aliens, protect the crew, and keep the systems operational long enough to repair the Jump Core, then you can activate the engines and escape to Hyperspace!
Or is it Warp Speed? I can never remember...
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.DUKE NUKEM JOINS THE CREW - 40% off to celebrate!
It’s the last 10 minutes of your favorite sci-fi TV show… except that this time things have gone seriously wrong and The Captain Is Dead!
Based on the frantic and fun board game, this turn-based, survival/strategy puts YOU in the Captain's chair...
You must co-ordinate the crew to repair critical systems and fend off hostile aliens, or you'll share the captain’s fate. From the Chief Engineer, Weapons Officer, and visiting Admiral, all the way down to the Ensign and the ship’s Janitor, you must combine your unique talents to avoid utter annihilation in the cold depths of space!
YOU HAVE THE CONN!
Step into the Captain's chair and command the crew! Each team member has a very particular set of skills that you'll need to leverage to the full if you want to survive, including...
ADMIRAL - A master of plans and evasion.
CYBORG - Immune to the mysterious forces of deep space.
CREWMAN - Gets killed very easily... good thing there is an infinite supply!
COUNSELOR - Can manipulate skills for the best chance of success.
ENSIGN - A fast learner, and even faster runner.
CHIEF ENGINEER - Can fix the ship real quick.
SOLDIER - An expert at taking out aliens.
...with more on the way!
RESISTANCE IS FUTILE!
Defend the ship against an unknown alien nemesis that will do everything they can to blast you to atoms! Fortunately you have state-of-the-art systems to help you out...
BRIDGE - Scan for threats, repair shields and communicate with your crew.
WAR ROOM - The Captain planned ahead, and left emergency dossiers to help you out.
ARMORY - Destroy alien ships with torpedoes, and activate auto-turrets to repel boarders.
CPU CORE - Power-up your crew with skills.
CARGO HOLD - Bust open the cargo pods to grab lasers, scanners, and other helpful gear.
INFIRMARY - He's dead, Jim! Oh wait... no... it's just a flesh wound. That can be fixed here.
SCIENCE LAB - Upgrade the ship, and research spooky, sub-space anomalies.
ENGINEERING - Fix the Jump Core to get the heck outta there!
JUMP TO HYPERSPACE!
If you can stay cool, repel the aliens, protect the crew, and keep the systems operational long enough to repair the Jump Core, then you can activate the engines and escape to Hyperspace!
Or is it Warp Speed? I can never remember...










The Captain Is Dead is a digital board game adaptation where players command a crew on a damaged starship. With the captain gone, you must coordinate diverse roles—from the Chief Engineer to the ship's Janitor—to repair the Jump Core and survive alien attacks. It features high-stakes, turn-based strategy and asymmetric gameplay where every decision could be the difference between escape and annihilation.
7+ unique crew roles
Asymmetric survival strategy
Based on the hit board game
Intense sci-fi atmosphere
Use the Ensign to learn skills quickly and transfer them to the Chief Engineer, who can repair the Jump Core much more efficiently than anyone else.
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Prioritize the Shields and the Bridge. If the shields go down, your crew will start taking hits that limit their actions per turn.
Yes, the game includes a tutorial to explain the complex ship systems and crew actions.