The Day We Fought Space is a breath of fresh air for the shoot-em-up genre. It moves away from the 'bullet hell' tropes and focuses on physics-based combat. The way you can use melee weapons and pull enemies apart is incredibly satisfying. It feels heavy and impactful, which is rare for a mobile shooter.
The customization is the star here—designing a ship that is essentially a giant rotating saw or a flailing morning star makes for some hilarious and intense gameplay. It’s stylish, fast-paced, and genuinely creative. If you’re tired of the same old shooters, give this one a shot.
Dinsun here. I’ve played a lot of space shooters, and this one has a satisfying 'heaviness' to it. It’s not just about dodging bright patterns; it’s about smashing through things. Using a giant wrecking ball to clear a path feels great and sets it apart from the dozens of generic clones on the store.
The art style is vibrant and leans into a retro-future aesthetic that works well. My biggest issue is that the physics can sometimes work against you, leading to some 'cheap' deaths where your own momentum or a piece of debris traps you. It’s a bit unpolished in the UI department, but the core action is solid enough for a recommendation.
Performance: Significant slow-downs during large explosions on older hardware.
Buy if: You want a shooter that feels visceral and rewards ship experimentation.
Skip if: You prefer traditional 'bullet hell' shooters with tight, predictable controls.
Available on: iPhone, iPad, iPod
Version 2.1.2Tue Jan 27 2026
Just a minor maintenance version to keep things flying smooth!
• Prevent system gestures from interfering with gameplay during spaceflight
• Fixed some typos
• Updated social media links
• Ensure compatibility with newer devices
In The Day We Fought Space, a wreck ‘em up with spiraling chain reactions, fight your way through enemy territory while reclaiming earth. Use physics to your advantage as you create dynamic and powerful chain explosions that send enemies into a tailspin. Strategize and respond to the environment and enemies around you, while destroying everything in sight.
In a game more about reaction than rehearsal, upgrade and personalize your ship to best suit the mission at-hand and your playstyle. Relish in the spectacle of zany weapons such as the ice laser, orbital blades, wrecking ball, and more as you pummel your enemies.
Level up as enemies and weapons consistently evolve in this procedurally generated world. Use the precise two-handed controls to adapt quickly, minimizing damage and maximizing opportunities. In this sidescroller, feel the visceral satisfaction of taking your enemy down and immerse yourself in an adrenaline-pumping thrill of embarking on a new expedition and reclaiming the world.
Features:
• Dozens of wacky and destructive weapons to customize your spaceship ranging from zany pinball launchers to wrecking balls
• Fight enemies on three diverse worlds, each with their own environmental challenges
• Create mass destruction with physics-powered, spiraling chain reactions that cause a domino effect to bring your enemy down
• Highly tactile two-handed control scheme, designed for visceral immersion and pinpoint precision
• Procedurally generated missions challenge players to react and adapt
• Retro-futuristic art style that pays homage to the golden age of sci-fi comics and pulp novels
• Diverse cast of characters tells the story of the human race reclaiming earth
• Gritty, fast-paced soundtrack by band Venus In Furs
Requires iOS 12.0 or later. Compatible with iPhone, iPad, and iPod touch.In The Day We Fought Space, a wreck ‘em up with spiraling chain reactions, fight your way through enemy territory while reclaiming earth. Use physics to your advantage as you create dynamic and powerful chain explosions that send enemies into a tailspin. Strategize and respond to the environment and enemies around you, while destroying everything in sight.
In a game more about reaction than rehearsal, upgrade and personalize your ship to best suit the mission at-hand and your playstyle. Relish in the spectacle of zany weapons such as the ice laser, orbital blades, wrecking ball, and more as you pummel your enemies.
Level up as enemies and weapons consistently evolve in this procedurally generated world. Use the precise two-handed controls to adapt quickly, minimizing damage and maximizing opportunities. In this sidescroller, feel the visceral satisfaction of taking your enemy down and immerse yourself in an adrenaline-pumping thrill of embarking on a new expedition and reclaiming the world.
Features:
• Dozens of wacky and destructive weapons to customize your spaceship ranging from zany pinball launchers to wrecking balls
• Fight enemies on three diverse worlds, each with their own environmental challenges
• Create mass destruction with physics-powered, spiraling chain reactions that cause a domino effect to bring your enemy down
• Highly tactile two-handed control scheme, designed for visceral immersion and pinpoint precision
• Procedurally generated missions challenge players to react and adapt
• Retro-futuristic art style that pays homage to the golden age of sci-fi comics and pulp novels
• Diverse cast of characters tells the story of the human race reclaiming earth
• Gritty, fast-paced soundtrack by band Venus In Furs
Rated 13+ by the Indonesia Game Rating System (IGRS).














The Day We Fought Space is a stylish, physics-based side-scrolling shooter that turns the genre on its head. Instead of just dodging bullets, you use the environment and your ship's unique weaponry to wreck enemy fleets. Use wrecking balls, giant saws, and gravity-defying weapons to dismantle your foes piece by piece. The game features a deep ship-building system where every component affects your weight and movement. With a striking pulp-sci-fi art style and a dynamic soundtrack, you'll fight through diverse star systems to take back the galaxy in an experience that prioritizes impact and creative destruction.
Dynamic physics-driven combat
Deeply customizable ship-building system
Stunning 1950s-style pulp-sci-fi visuals
Diverse array of creative weapons
Challenging boss encounters
Balance is key. A ship with too many heavy weapons will be slow and hard to maneuver. Try pairing a long-range laser with a heavy melee weapon like a flail to handle both distant threats and close-up swarms.
The Day We Fought Space, a side-scrolling space-shooter game that Madison-based Tursiops Truncatus Studios released in May for iPhone and iPad, took on one of...
Tone Madison - Sat Apr 29 2023
Unlike traditional shooters, projectiles and melee weapons have weight and momentum. Players must lead their shots and use their ship's movement to swing melee weapons with enough force to destroy enemy armor.
Absolutely! You can knock enemies into each other or slam them into space debris for massive damage.