A fun diversion!
Thu May 02 2024 SueinmonThis was a fun and whimsical set of puzzles. I love games like Room, House of DaVinci, Machinarium, Botanicula, and Samarost. This is more like Botanicula and Samarost, and less dark than the first games I mentioned. This has more searching along the screen and tapping though, which can be a bit repetitive and more like I spy and less like solving puzzles. The puzzles are easier to solve than Room or HoDV.
It was a fun diversion when I had free time for a few days. If you devoted a long time to it you could do it all in a day or long evening, so it’s not as long as some of the games I love.
Great job!
Older, yet adorable little gem. Works on iOS 12!
Sun Jun 30 2019 SamgoodeI bought this game eons ago...pretty sure somewhere around the time I had my iPhone 2 or 3, so yeah, awhile. I guess I got distracted, or maybe the mood just never hit, but I never played it back then.
However I noticed it recently on a search of past purchases & re-downloaded it (I was frankly surprised it made it past the great app-ocalypse that came with iOS 10. So many of my games didn’t make it and my last iPad that I didn’t update just so I COULD play those games has bitten the dust😣)
I was wary due to the reviews, but it worked fine for me on my iPad 6 gen...AND IT’s CHARMING! Not difficult, although some items are so small, you do have to tap around randomly on occasion, but the hand drawn graphics are adorable & the little puzzles are just the ticket when you need a calming distraction.
My only criticisms would be that sometimes it was hard to grab items, even when you knew they were there, and I wish they’d consider adding another “world” to make the game longer. Both minor details for me, and I throughly enjoyed my time with this older, but still great title!
Unplayable Waste
Fri Dec 03 2021 Digital Muad'dibIf I could give this game zero stars, I would. I struggled for nearly an hour with the first part of the game before finally breaking down and looking at a walkthrough. I did everything the walkthrough said to do and still sat with one of those little pipes left to find. Tried the frustrating hunt system and got no response. Tapped all over every inch of every screen and… still nothing.
First, this game is marketed poorly. It’s 98% found objects nonsense and 2% weak and uninteresting puzzles. This game has the aesthetics of better games like Samarost 3 but lacks the quality and real art of those games.
Clunk controls, items that are impossible to see (on an iPhone 12 Pro Max), and an obnoxious hint system make this game a waste of money, even if it was free. Skip it and go for some of the better games. I blame myself for not reading the critical reviews.
Hard to tap on item using iPhone 11
Sun Sep 06 2020 MountoboI enjoyed the idea of the game but got frustrated with how the game responds to taps. Sometime multiple taps were needed to select items. The other big issue I had with the game is trying to place items. My finger covered up items to place and it seems most things need a precise placement making me try multiple times. Also it appears the puzzle pieces collected throughout the game don’t have much of a point. Two levels I did not collect them all and I was able to complete the game. Once completed I figured it would give me a count on the levels and I could go back to find the missing pieces. Nope. Nothing. So in the end. Was the game fun? Yes. Was it worth the 5 bucks? Nope. To short and more of an I spy game than a puzzle game.
Rating for play on iPhone: Impossible, don’t bother.
Thu Jul 23 2020 ohthatdebThis game is probably great on a larger device, but the controls are impossible to use on iPhone.
First, they are clearly still designed for a cursor, so the UI elements respond to hovers, not swipes.
For example: to open the inventory, you have to pretend to move a cursor from the main screen to the right margin and stop (“hover”) on the inventory, which then opens out into the main screen. That makes sense if you’re using a cursor. But on a touchscreen, that’s equivalent to swiping right on an element that opens to the left. To close it, you move the pretend cursor back to the main screen, essentially swiping left on an element that closes to the right.
Second, the targets are still sized for a tiny arrow, not a thumb. I understand why: the art is so detailed that a target big enough for a thumb could activate three or four objects. Fair. But frustrating.
And speaking of detailed art — make no mistake, this is a hidden object game, at least on an iPhone. It is almost impossible to see functional elements like doorbells and latches, much less the objects hidden inside.
I’m sure this would be a fun game on a bigger screen. I just wish I had known it was impossible to play on an iPhone before I spent money on it.
Nice graphics, irksome gameplay
Wed Dec 28 2022 Cloud ServerThe graphics are nice and the limited navigation works well. Putting a puzzle together between chapters was a relaxing interlude. However there are some basic game functions missing that eventually made me happy to delete the game before I’d finished. I paid for the game so why do I have to waste time collecting flies before I can get a hint? There are no hints for puzzles and there is no Skip function for those waste-of-time trial and error puzzles (or the spinning things I really have no patience for). Some pieces were so tiny as to be impossible to find on my iPad. Once, I got a hint and the fly showed me where an item was but I still couldn’t see it. I just clicked around until it showed up in inventory. Really not worth the work.
Still love this game!
Sun Jun 09 2019 duidance*6/9/19 Update: It's back!! Thanks, Developers. You fixed one of the best games and also one of my most favorite. My old iPad 2 works great with your update. I hope this gem has served you well. It's incredible in every way. Kudos.
My original 5 star review from a few years ago have disappeared. This was a stellar game in the beginning, but when trying to replay it a year ago, a glitch kept me from moving forward at only the 2nd level. I was crushed, as this is one of the most amazing games I've played on my iPad. I'll try it again now to see if anything has improved.
Truly one of the best games ever
Fri Apr 14 2023 lilah clurI play this game like once a year and it takes all my self control to not play it more than that because I don’t want to memorize the solutions to the harder puzzles! I love it soo much! I want another game just like this or more levels or something! I’ve never found anything since that’s brought me comparable joy! I first found the game like 8 or 9 years ago in middle school and just adores it then, I’m now graduating college and love it just as much! Truly timeless and the art is spectacular!! Gahhh! I just love this game so much!!
Nice range of puzzles and game play
Mon Dec 21 2020 BookWormyGrrlPuzzle adventure games are my favorite. For context, in undergrad I was hooked on American Magee's Alice...since getting an iPad I've discovered Machinarium - and now I found this fun little game. I truly didn't want it to end.
It had plenty of game play for the price and had a good blend of searching for items/ objects and puzzle solving. The difficulty level of most of the puzzles was just right for me, but I will say I struggled with the lures. Overall, very satisfied and if you like the gameplay of those titles mentioned above, you should check out a Tiny Bang Story.
The game itself is great, but the controls are frustrating
Sun Jan 20 2019 GraveyardGhoulinaThis is a really good game, so far the puzzles are interesting enough to feel challenging. BUT, I can’t even make it past the first level because of the touch controls. Some of the pieces to the train are kinda off screen so it takes forever to move them. One of them is right on the edge of the screen and every time I touch it my phone swipes up and closes the app...Other pieces take forever to get to move, like the app isn’t responding to touch in some areas. I’m playing on an iPhone X, so maybe that’s the problem? I don’t get it...I like it so far but that’s preventing me from actually playing it.