Read Pls Devs (Crashing issues causes found)
Thu Aug 03 2023 IGN-TDear developers, the game is experiencing very frequent crashes, mostly during battles when multiple units were individually selected for different targets. Please do a hot fix on this since certain events (Dual enemy ship encounters or triple like the final chapter boss) are utterly unplayable due to reloading from the start, if this cannot be fixed, please consider adding an auto save right after one of those fights during the encounter, thank you!
Edit: The game crashes when double tapping a unit on the battlefield, so far it yields an 100% crash rate, additionally, squadrons like parasite, juggernaut will also cause game to crash when using their abilities. When more than 5 or more squadrons are engaged in asteroid terrains, the game also seems to crash too. Also, a few times the game crashed when the enemy is using ship weapons against my squadrons.
Hopefully this helps, I’m still testing to see if there were other crashing triggers.
A dark take on FTL, with RTS elements
Sat Jun 27 2020 PatrickEversonReally love how they make you feel like a starship commander and the storyline so far, and I’ve only finished chapter 1! A few things keep it from being 5 stars. 1. The graphics feel a bit small and are sometimes hard to parse, I can’t imagine this playable on a smaller screen than 11”. Would love some kind of zoom when selecting tiles, even just a little would help a lot. I don’t need to see both ships when I’m telling my drones where to fly for example. 2. Some of the pixel art doesn’t seem to scale down right, like the terrain on surface missions looks like a mess of pixels, I tried the PC demo and they were clear there. Not sure what resolution this is running, but give us a higher resolution level for iPad pros! 2. The controls are mostly well implemented, but I can’t figure out how to cancel ship weapons without restarting their timers, and I’ve accidentally bought things in shops because I swiped too slow since there isn’t a confirm box there. Little things like that are frustrating. Overall though I recommend this game to anyone who enjoys spaceship combat, strategy, or who loved FTL. Can’t wait to play more!
Great game, but I wish…
Mon Jan 15 2024 ErandaWeezurdBought the game a couple days ago and I love it. The combat flows and scales nicely depending on what difficulty you pick. The story and lore is a slow drip with an interesting twist. I only really have two complaints. Every now and again the game boots me out when I’m about to win a fight and will continue to do so if I approach it the same way again and again. It’s not a big deal on a lower difficulty as all I have to do is change my tactics, but on a higher challenge it’s a nuisance and makes quick runs demoralizing as this bug is more common than I’d like to admit. My second is the length of the game. This game is SHORT. A handful of hours and you’re done. It’s a bit disappointing giving how much attention went into the world building. I feel an expansion would give this game the time it needs to feel even better. If you like post apocalyptic Sci-fi this game is an easy grab.
Too many long-presses; too little reward
Sat Jul 29 2023 Steve 1592I hate long-presses. This game is a lot of long-press and tap sequences, for little reward. Annoying. My hangar has two ship slots. Filled. Lets change deployed ships. Tap “squadrons”. Expands that command area. Tap a ship. Details come up. But the list of replacements doesn’t. Even though there is plenty of room. Tap ship in hangar again, maybe that will give option to replace. Nope, closes the detail popup. Long-press ship dock. That removes the ship. Doesn’t bother to open the list of undeployed ships! Click empty dock. Finally get ship list. Tap one. All that happens is details popup. Seriously?! Gets worse in battle. Because I frequently need to long-press dock-with-ship, I accidentally long-press a long-range weapon that has been charging for ten seconds. Instantly undeploys, without any warning. Fine, time is stopped, so do the multiple steps needed to get it back. Of course the 10 seconds of arming starts over. Land on planet. Watch a sequence of random events that you have no control over. Having fun yet? No. Uninstall. Story is mildly interesting, so I gave it 2 stars.
Great game, just one suggestion
Sat Jun 25 2022 iwritegamereviwsI downloaded this game because of the App Store recommendation, and I was not let down. The visuals and story are mysterious and interesting and the music is great. I love how some elements are clearly influenced by other science fiction games/films/books such as the intro cutscene, which appears to be heavily inspired by The Matrix. The combat takes some getting used to, partially because I have not discovered a way to review old tutorials, but once you gain a basic understanding it becomes much more fluid and engaging. One suggestion: I would greatly appreciate if you make it so that you can select a ship’s target/route before it actually spawns on the battlefield? I find it annoying to have to pause the action to place the squadron, unpause to let it spawn, and then pause again to select enemy squadrons or systems.
Wow!
Fri Jul 17 2020 Lost in Tactics• Story Engaging (No long wall text) that assault eyes like some games. Very well written, easy to follow.. deep story w/ linear conversation tree mechanic - meant to give you deeper understanding of story, by asking questions. Which you will !
• Onion layers here with the depth of...
- Ship Abilities
- Officer Abilities
- Cool Down Abilities
- Rock, Paper & Scissor Mechanics (a classic game mechanic)
• Beautiful Art Work (I’m screen capping all over the place) so I can save as wall paper on my iPad Pro 12.9
• Mixture of Turn Based Tactics & Real Time Strategy.
Civ 6 -meets- Rome Total War?
In regards to mixing these two cadences.
• Compelling, mysterious atmosphere. It will pull you.
• I’m that one strange person, that could never get into FTL, and I tried. Crying Suns does not have FTL vibes to me. It’s own thing in my eyes. Crying Suns gives me XCOM vibes for whatever reason.
I’m still learning this game, about 4 star visits in.. but I had to give this game a 5 star. I’ve been a NON free to play gamer for over 30 years. I know my way around the block - This is a premium gem.
My only wish... in the future it receives PVP.
I would love to test these tactics & strategies versus human minds!
It’s OK
Sat Apr 23 2022 IronGiantThe story kept me engaged enough to finish on easy. But the combat is not much fun. When I was done on easy I went back to try the game on normal. Even when you get some synergy it’s just not very satisfying. The ships should not be called “battleships”, they don’t have hardly any capital ship weapons just anti fighter guns and the whole combat revolves around a rock, paper, scissors of different fighter types. The graphics would have looked great 20 years ago but I’m not a huge fan of the “hey let’s go retro for the graphics” look that is popular now. Though some of it is attractive, like seeing an enemy ship blow up and some of the artistic cutscenes. Also, long before I finished the game I was already seeing many of the same NPC stories repeatedly. The game needs: Battleship weapons More of the random story content A better combat system I will continue to try the combat on medium but it’s really not feeling fun now that the story is done.
If you like being frustrated, this is your game.
Tue Nov 10 2020 ZeeZoyThere are five chapters and three sections for each chapter. As you go along you collect scrap which is used for upgrades. You also need to collect fuel which is also used for upgrades. The dumbest part of the game is that after each chapter you start the next chapter completely from scratch. You don’t have access to anything you collected besides maybe an officer (still can’t figure out how they determine that non-sense).
If you die during the chapter, yep, start over from scratch. And then to top it all off, a lot of “missions” are a coin toss but good luck coming out ahead even 50% of the time.
This has to be one of the lamest, most frustrating games I’ve ever played and I wish I could trade it in or at least snap the disk so no one else has to deal with my mistake.
The reason it gets the one star instead of zero, is because the story is somewhat engaging. Good luck trying to get through it though.
Thoughtfully Designed Sci-fi
Sun May 29 2022 ochre_doorCrying Suns is a resource tipping-point adventure game with a tactical combat sub-theme. A lot of thought and effort went into the story, game mechanics, and art. It’s been really fun playing on an iPad.
I have two criticisms that I hope will turn into improvements. First, the story is very angsty and difficult to believe. There are a few truly mature motives, and most enemies you meet want you to kill them. No one in the entire game, except perhaps its protagonist, wants to live a free and happy life, even through trouble. It must have been written by a teenager or a nerd.
Second, tactical combat takes a backseat to resource extraction and purchasing. It would be more to fun play against a more complex enemy AI as long as there were a flattened reward curve for resource gathering and purchasing efficiency.
The most fun part of the game was role-playing as Captain Picard, organizing away missions, conducting fleet battles, interacting with different factions, and exploring. In my opinion Crying Suns is still one of the best games available for the iPad as of 2022. Recommended.
Not quite fun
Sun Apr 28 2024 Zeta-ZetaI can tell a lot of effort went into making this game. The art is nice, there’s ample lore/world-building, and there’s lots of content.
The problem is, that for me at least, it just isn’t fun. There are so many game mechanics that constantly bombard you with choices and decisions that just feel inconsequential. The RTS space combat system is particularly disappointing. At first glance it has so much depth and promise with numerous ship upgrades, weapons, officers, and three different classes of units where each squadron can be independently managed and upgraded. But it hardly matters. In the end combat is largely a game of rock paper scissors between the three different types of units.
My recommendation - go play FTL instead. That’s what I’ve found myself doing when trying to get into this game.