Pilgrims is a masterclass in whimsical, experimental game design from the geniuses at Amanita Design. It’s less of a traditional puzzle game and more of a 'playful interaction' engine. You have a set of characters and items represented by cards, and you simply drag them onto a scene to see what happens. The joy is in the experimentation—seeing how a grumpy priest reacts to a bottle of ale or a hungry bear is consistently funny.
The animation is top-tier, featuring the beautiful, hand-drawn 'grimy-storybook' aesthetic that Amanita is famous for. There is no 'Game Over' here, only funny outcomes and secret achievements to discover. It feels like playing through a living folk tale. The soundtrack and sound effects are tactile and immersive, making every click feel important. It is a short experience, but it’s so rich with personality and charm that it’s an essential play for anyone who loves indie games.
Available on: iPhone, iPad, iPod
Version 1.1.5Fri Sep 13 2024
Minor technical update.
Try for free. In-app purchase the full game.
Pilgrims is a playful adventure game, created by the team behind Machinarium and Samorost. Roam the land as you please and make new friends, share a laugh with your fellow travelers and help them complete their little stories, your way. How many different solutions can you find?
It is most enjoyable if you’re into:
- Playfulness: Don’t beat it - play with it! Solve the various tasks using dozens of items and unique characters without being obliged to follow a single designated path.
- Replayability: Packed with 45 achievements, Pilgrims is a game designed to be played through more than just once. Can you collect them all?
- Hand-crafted appeal: Hundreds of unique animations and custom made sound effects result in countless humorous and unexpected outcomes. Try to discover as many as you can!
- Original music: Floex (Machinarium, Samorost 3) is back at it with his mix of live instruments and organic electronics, joined by guests on guitar or clarinet.
Requires iOS 13.0 or later. Compatible with iPhone, iPad, and iPod touch.Try for free. In-app purchase the full game.
Pilgrims is a playful adventure game, created by the team behind Machinarium and Samorost. Roam the land as you please and make new friends, share a laugh with your fellow travelers and help them complete their little stories, your way. How many different solutions can you find?
It is most enjoyable if you’re into:
- Playfulness: Don’t beat it - play with it! Solve the various tasks using dozens of items and unique characters without being obliged to follow a single designated path.
- Replayability: Packed with 45 achievements, Pilgrims is a game designed to be played through more than just once. Can you collect them all?
- Hand-crafted appeal: Hundreds of unique animations and custom made sound effects result in countless humorous and unexpected outcomes. Try to discover as many as you can!
- Original music: Floex (Machinarium, Samorost 3) is back at it with his mix of live instruments and organic electronics, joined by guests on guitar or clarinet.


















Pilgrims is a playful adventure game created by the award-winning team behind Machinarium and Samorost. Roam the land as you see fit, meet a cast of quirky characters, and solve puzzles using your wits and a deck of interactive cards. There is no single correct way to play; instead, the game encourages you to try different combinations of characters and items to uncover nearly 50 unique outcomes. With its beautiful hand-drawn art and immersive sound design, Pilgrims is a delightful and non-linear journey that rewards curiosity and humor.
Delightful non-linear adventure gameplay
Stunning hand-drawn art and animation
Highly replayable with dozens of unique outcomes
Atmospheric acoustic soundtrack
Premium ad-free experience
Don't just look for the 'solution.' If you have a character like the Robber, try using her for every interaction, even if it seems wrong. The game tracks 'Achievements' based on the funny fails you find, and you can only see the true ending by seeing a wide variety of these interactions.
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Each character you recruit becomes a card in your deck. To interact with the world, drag a character card onto the screen, and then drag an item card onto them. Watch their reactions carefully; their animations will hint if they are close to a solution or if you need to find a different approach.
A single playthrough takes about an hour, but the game is designed to be replayed multiple times to discover all the hidden interactions.