Beautiful but I have some suggestions...
Thu Apr 01 2021 forest girl*Flower has beautiful graphics and soundtrack, the levels can be played over and over. The steering is difficult and at times frustrating at the beginning, but you get better at it as you play. My main complaint is that there is not enough levels, I finished the whole game in one day. Maybe you could add more to the levels? or you could create a couple new ones? What if there was a new flower that shifted through the seasons, kinda like how sky: children of light has different seasons. Except there would be a new flower each season. It would also be awesome if there was a level set in a forest or maybe one set by the ocean. I hope you consider these ideas, I think it would make this game much more playable and fun. Thank you😊
Disappointing controls plus no auto save?
Fri Sep 29 2023 SynergySeeker_BelleI want to love this game, I’ve had it saved for ages, finally had some extra cash that I could justify buying it but I’d be lying if I said I was extreme disappointed. To start with there seems to be no auto save or the save points start too far out for someone whose just trying to get used to the game and controls. Probably wouldn’t be an issue except that the controls are so touchy and wonky that I’ve shut it off several times in the same evening after getting tired of fight with it. I shouldn’t need to turn the phone so far to the right that I can barely see the screen, but alternately any turn of the device to the left given too much of a reaction. The fact that I have to hold the phone almost flat to get it to point low enough to hit the targets is also very inconvenient. I honestly wouldn’t have even given it three starts but I like the graphics and the tranquil environment, if only it weren’t for the crap controls.
Beautiful but frustrating
Thu Jul 30 2020 AsterinGamingAfter falling in love with Donut County and Sky: Children of the Light, I decided to check out some of the other games from the same developers. And Flower immediately caught my eye. I struggle with anxiety, so I bought this game thinking it would be a peaceful, stress relieving game that I can play to calm myself down. And, of course, when I opened the game I wasn’t disappointed by the beautiful music and graphics. However, the controls were almost unforgivably frustrating. It took me 45 minutes to complete the first level, and it just left me feeling even more stressed out. If there was some way that players could drag on the screen to fly around instead of tilting the device, it would make the gameplay a lot easier and more enjoyable. I want to give this game 5 stars, I really do. But until the controls are less frustrating, I can’t really enjoy Flower.
One of the best purchases of my life
Sun Aug 22 2021 vjfjdkcjvjvjvjjI have never felt more excited than getting to the end of flower the game itself is so exciting the map design is beautiful and don’t forget the graphics are incredible the whole game has a simple premise you fly around as a flower and go around collecting other flowers and solving little puzzles here and there but the same time it was so beautiful I can’t believe that a mobile game from PlayStation the qualities is insane also the game is usually $4.99 but I got it on sale for $0.99I have never experienced something so shocking as that I am honestly surprised that I got that for a dollar I wish to relive that experience again. Highly recommend. Seriously I recommend.
Almost as good as the PlayStation original
Sat Oct 17 2020 cortjezterI bought this day one upon its release on the PS3, and it remains one of my favourite games ever.
The graphics haven't been altered (neither better nor worse), and the audio is amazing on headphones.
Touch screen controls are passable, but a bit obtuse; I often find them both over and under sensitive at times, but the most confusing aspect is the speed control. Everything is molasses slow; to be clear not the frame rate or processing speed of the device…where the PS3 analogue triggers could go from a light press/crawl to a deep press/sprint, the iOS version only has crawl, which severely diminishes the sense of flying as the wind. 😕
The other critique is there appears to be no manual or text anywhere—even online—to describe what the two icons mean in the menu (camera with opposing arrows, and gradated chevrons).
Aside from the occasional glitch (audio dropping out, partial flower models, the red flower of level two and all red petals disappearing), it's a faithful reproduction of the console experience, especially with the accelerometer controls. Better the larger your screen and higher your audio fidelity. 👍👍
This game is magical
Thu Mar 21 2019 Kritical MissAt first, I was hesitant to buy this game due to reviews about the controls. While it’s true that sometimes you can tell it was meant for PlayStation, I didn’t find the controls that difficult to master. I really love how there are multiple times in the game that you can take a break from the objective and just admire the scenery and explore the levels. Each one is beautifully crafted and it’s clear that a lot of work was put into the design. If you are considering purchasing the game, I would suggest that you don’t focus too much on the reviews regarding the controls. Any problems with control is easily balanced by the beauty and freedom of the game. Worth the price, Flower is the definition of magic.
Really good 😃
Sun Nov 25 2018 ArmageddonHexThe first time I played this game it was on my PS4, I loved it, but on my phone it’s kinda glitchy. On the white flower level it jumped h a r d and I couldn’t turn multiple times and the wind looked funny while I was flying down the road. Also I highly think that there should be a music/audio adjuster on the phone, because when I collected all of the hidden flower to get the final hidden room I was really excited for the music. It sounds great on the tv when I play it on my console, but it was kinda drowned out on my phone by the background nature sounds, which sound equally as nice, was louder than the peaceful guitar. But all in all it’s a great game.
IT NEVER SAVES!!! *must read*
Tue Aug 21 2018 stormfur1This game has amazing graphics, visuals, and all sorts of awesome parts that make the game cool. I, not like the other reviews, do not think the controls are that bad. But the reason I gave it 3 stars was because IT NEVER SAVES! literally, whenever you go out of the game and then start it up again, you start off right at the beginning again! Are you supposed to play the game in one day completely through the whole thing? There should at least be a save and quit button, or maybe it should just auto-save like maybe, hmmm, ALMOST ALL THE MOBILE GAMES IN THE WORLD!!!!???????!!!! So, that’s my thinking. Buyers, please read this before you spend 5 BUCKS on playing the first 5 minutes of a game over and over again. 😡😡😡.
Glad to know it’s not just me...
Sat Jun 23 2018 Aslo White...who finds the controls on this otherwise delightful game to be maddening. The tilt controls are really difficult to control; it’s not clear, for example, how to move down closer to the ground while moving forward. Sometimes you find yourself flying up in the air for no apparent reason. You have to be careful not to tilt your phone/iPad forward too far or your screen will flip on you. Also, the left-right tilt controls are unpredictable, at times moving left when you tilt right and at other times vice versa. The seemingly arbitrary nature of the controls can be really frustrating and mar an otherwise beautiful experience. If this were improved, this would be a five-star game.
A game I replay for fun and hidden challenges
Fri Apr 05 2019 PJ DonaldsonPlayed through all the way. Thought, that was nice. Then replayed one flower story and realized that the levels have hidden areas and challenges, and that the flower pictures at the end offer clues on how much of a level you’ve discovered. Have now replayed every level at least once. Finally fully completed one level last night. Very satisfying. One of the only games I play with the sound on. The controls sometimes go berserk when first entering a level, and sometimtes allow very subtle movement.